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Using "with" or "if"



"when kill or party_kill with pc.getqf("antiexp") == 1 begin
                .....do something....


"when kill or party_kill  begin
            if pc.getqf("antiexp") == 1 then
                .....do something....

Which is better and why? or are the same as efficiency?

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if you would use that "if" without an "else" or "elseif", then you can just use "with", since there are no other ways that code can go to.


Don't talk about performance for such meaningless things.


The first one is better, but only cause of readability.

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