dadas82 1 Posted August 15, 2017 Share Posted August 15, 2017 (edited) Slow-moving creatures shoot early (dog, bear,pig, vs.) spider no problem. giant mobs no problem. change mob_proto same problem, change ftp monster files same problem How can I fix Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 16, 2017 Author Share Posted August 16, 2017 help please Link to comment Share on other sites More sharing options...
Premium North 1171 Posted August 17, 2017 Premium Share Posted August 17, 2017 Speed up the monster animation or slow down the movement calculation for those Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 17, 2017 Author Share Posted August 17, 2017 6 hours ago, Fleon said: Speed up the monster animation or slow down the movement calculation for those movement calculation How can I do it Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 18, 2017 Author Share Posted August 18, 2017 movement calculation How will I do Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 21, 2017 Author Share Posted August 21, 2017 help please Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 23, 2017 Author Share Posted August 23, 2017 up Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 25, 2017 Author Share Posted August 25, 2017 help ???? Link to comment Share on other sites More sharing options...
dadas82 1 Posted August 29, 2017 Author Share Posted August 29, 2017 up Link to comment Share on other sites More sharing options...
Thrall 182 Posted January 10, 2021 Share Posted January 10, 2021 Up Link to comment Share on other sites More sharing options...
Thrall 182 Posted January 31, 2021 Share Posted January 31, 2021 up maybe replacing the .gr2 with one that has no problem will fix the issue? Link to comment Share on other sites More sharing options...
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