Aliremawi 9 Posted June 1, 2017 Share Posted June 1, 2017 hay guys Im now working to add meli dragon with his system but I cant find this alot of thing and also i dont know what to do!! so please IF any body know what I should to do tell me please i will be mercy(sorry about my English) so here my guild.h file https://pastebin.com/x20BCpW7 and here what should I do and I cant find it // 1) Search:(this is where i cant find it in my source) public: void SetSkillLevel(DWORD dwVnum, BYTE level, BYTE point = 0); DWORD GetSkillPoint(); void SetSkillPoint(BYTE point); // 2) After this make a new line and paste: #ifdef __DUNGEON_FOR_GUILD__ public: BYTE GetDungeonCH() const {return m_data.dungeon_ch;} long GetDungeonMapIndex() const {return m_data.dungeon_map;} bool RequestDungeon(BYTE bChannel, long lMapIndex); void RecvDungeon(BYTE bChannel, long lMapIndex); DWORD GetDungeonCooldown() const {return m_data.dungeon_cooldown;} bool SetDungeonCooldown(DWORD dwTime); void RecvDungeonCD(DWORD dwTime); #endif Link to comment Share on other sites More sharing options...
Solution Aliremawi 9 Posted June 1, 2017 Author Solution Share Posted June 1, 2017 OK I add this function Manuel and its work thanks for all Link to comment Share on other sites More sharing options...
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