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after i add MOB_RESIST_BLEEDING all mobs color transfer to blue
i think the problem from dump proto tool

all mobcolor in mob_proto.txt is = 0 

the attribute working fine without any problem
in the dump_proto source code 
i was added MOB_RESIST_BLEEDING in this dump_proto.cpp
fe756ae34be2c32.jpg

Edited by Metin2 Dev
Core X - External 2 Internal
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https://metin2.dev/topic/15807-all-mobs-color-transfer-to-blue/
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  • Honorable Member

You did it wrong.
Did you add new column to your mob_proto.txt to the right place? Maybe the columns are mixed in the txt and the dump_proto packs wrong your proto.

Read the rules again and keep it in...

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