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How can I make a quest that can start only if another quest is done? Like on oficial servers. (that per level quests that begin at level 2)
Example : you get a quest at level 5 that tells you to kill something. You get another quest at level 10 that tells you to kill something, BUT you get that quest ONLY if you done the first one.
 

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When you finish the first quest:

set_quest_state("quest2name", "statename (Not "start", the "start" state must be empty if you want to use this method since that's the state which gets automatically called)");

Then just write the quest by making it start from the previously specified statename.

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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