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Quest problem


Kenta

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Oh okay I'am sorry that's the code : 


 

quest trophees begin
    state start begin
    
        when kill with npc.is_pc() begin
        local check_my_ip = pc.get_ip()
        local check_enemy_ip = npc.get_ip()
        if check_my_ip == check_enemy_ip then
        nbpoints = pc.getqf("nbtrophees")
    else
        pc.setqf("nbtrophees", pc.getqf("nbtrophees") + math.random(23, 33))
        local old = pc.select(npc.get_vid())
        pc.setf("trophees","nbtrophees", math.random(13, 23))
        pc.select(old)
            if ("nbtrophees") =< 2000 then pc.change_alignment(-2000)
        else if ("nbtrophees") =< 4000 then pc.change_alignment(2000)
        if ("nbtrophees") =< 6000 then pc.change_alignment(5000)
        else if ("nbtrophees") =< 8000 then pc.change_alignment(9000)
        if ("nbtrophees") =< 10000 then pc.change_alignment(15000)
        else if ("nbtrophees") =< 15000 then pc.change_alignment(15000)

select name, dwpid, lvalue from player.quest, player.player where player.id == quest.dwpid and szname ="trophees" and szstate="nbtrophees" order by lvalue desc;
end
    end
        end
            end
                end
                    end
                        end

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This quests makes no sense at all, please explain what you want to accomplish, so i can write it for you in a decent way.

 

Thanks.

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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In this quest for every kill u make ur going to win between 23 and 33 points and every time u will die u will lose between 13 or 23 points and when the player get 2000 points or 4000 etc.. who will set ur rank exemple :

Between 0 and 2k points ur rank will be set at -2K
Between 2K and 4k points at 2K
Between 4k and 6k points at 5K
Between 6k and 8k at 9k 
And finnaly between 8k end 10k at 15k,

I hope u understand the goal of my quest sorry for bad english

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quest trophees begin
	state start begin
		function alignment_to_points()
			local array = {
				[1] = {["align"] = 2000, ["points"] = -2000},
				[2] = {["align"] = 4000, ["points"] = 4000}, -- 2000
				[3] = {["align"] = 6000, ["points"] = 1000}, -- 5000
				[4] = {["align"] = 8000, ["points"] = 4000}, -- 9000
				[5] = {["align"] = 10000, ["points"] = 6000} -- 15000
			};
			
			return array;
		end -- function
		
		function refresh_alignment()
			local table_ex = trophees.alignment_to_points();
			for i = 1, table.getn(table_ex) do
				if (pc.get_alignment() <= table_ex[i]["align"]) then
					return table_ex[i]["points"];
				end -- if
			end -- for
			
			return 0;
		end -- function

		when kill with npc.is_pc() and pc.get_ip() ~= npc.get_ip() begin
			pc.setqf("kill_points", pc.getqf("kill_points")+math.random(23, 33));
			pc.change_alignment(trophees.refresh_alignment());

			pc.select(npc.get_vid());
			pc.setqf("kill_points", pc.getqf("kill_points")-math.random(13, 23));
			pc.change_alignment(trophees.refresh_alignment());
			pc.select();
		end -- when
	end -- state
end -- quest

It should work without any problem.

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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Thank you, it work ur awesome, but i just wanna benefit from this post because i have another problem with another  quest that I coded but the quest don't work i don't understand why, the goal of the quest is to win 1 points for every kill and lose 20% of ur points for every death, and to display the number of points IG in the inventory like this http://prnt.sc/ex6opx

But the problem here is that when I do a kill i receive 1 points, but when I die i lose all my points and if I kill a player with like 20 points and I got 0 points the player is gonna lose all his points and I am gonna receive 18 points something like that i tried to solve it by my own but I'am a beginner in this language so i don't understand why it don't work 


That's the quest 

 

quest pvp begin
 state start begin
 
  when kill with npc.is_pc() begin
  pc.setqf("nbpoints", pc.getqf("nbpoints") + 1)
   local coins = pc.getqf("nbpoints")
  cmdchat("PointsPVP "..coins)
  syschat ("Vous recevez 1 points") 
  local old = pc.select(npc.get_vid())
  pts = pc.getf("pvp","nbpoints")
  pc.setf("pvp","nbpoints", math.floor(pts*0.8))
  local coins = pc.getf("pvp", "nbpoints")
        cmdchat("PointsPVP "..coins)
  diff = pts - pc.getf("pvp","nbpoints")
  if diff == 0 then syschat("Vous ne perdez aucun points")
  else
   syschat("Vous perdez "..diff.." points")

   end
  pc.select(old)

end
 end
  end

If someone could help me it would be amazing, 

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quest pvp begin
	state start begin
		when kill with npc.is_pc() begin
			pc.setqf("nbpoints", pc.getqf("nbpoints")+1);
			cmdchat(string.format("PointsPVP %d", pc.getqf("nbpoints")));
			syschat("You've received 1 Kill point.")

			pc.select(npc.get_vid());
			pc.setqf("nbpoints", math.floor(pc.getqf("nbpoints")*0.8));
			cmdchat(string.format("PointsPVP %d", pc.getqf("nbpoints")));
			syschat("You've lost 20% of your current Kill points.")
			pc.select();
		end -- when
	end -- state
end -- quest

 

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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