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17 minutes ago, iFreakTime~.~ said:

Hi all. I have a problem with Stones. I put three stones on a weapon, good, I equip weapon, good here.

But, I use the removal stone scroll, stone disappear and bonus is still here. Now, I need a restriction to remove stones when armor/weapon is equipped.

Search char_item.cpp

case USE_DETACHMENT:
{
	LPITEM item2;

Under you will find

if(item2->IsExchanging())
{
	return false;
}

Add under

if(item2->IsEquipped())
{
	return false;
}

 

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