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Speedtree Models Library


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Here is my speedtree models library (size 2GB, over 2200 spt, 2500 textures). Most of the trees are ready to save in sptCAD3 but remember to save textures as .dds.

EAuV8Sy.png

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I hope it will be usefull for you :)

 

If you have any question send me a message.

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I've had installed plugin but it wasn't working. All what you need is SpeedTreeCAD 3 and 4.2.

Here is 100% compatible version of SpeedTreeCAD with Metin2 

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On 11/23/2016 at 3:27 PM, Nevisor said:

I've had installed plugin but it wasn't working. All what you need is SpeedTreeCAD 3 and 4.2.

Here is 100% compatible version of SpeedTreeCAD with Metin2 

This is the hidden content, please

yes but looks the metin2, so need 3ds max plugin for fix it

.png

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25 minutes ago, Nevisor said:

There is no need for 3ds. You can only edit tree shape there. All what you need you can do in SpeedTreeCAD.

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Wp6zTmF.jpg

 

i couldnt not do bro, can you upload edited version please ? (pls with property :D its bored)

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La 11/23/2016 la 14:27, Nevisor a spus:

Here is 100% compatible version of SpeedTreeCAD with Metin2 

This is the hidden content, please

can you reupload the link? 

ty in advice!

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14 hours ago, StarSoul said:

How do you actually install these so they work in the Metin2 World Editor? Any step by step guides for this?

Convert the Textures to *.tga* for SpeedTree, so you can see the Textures.

Open your *.spt* with CAD4 and edit it., Export the *.spt*, and then open it with

CAD3, Export now with CAD3 and import it in WorldEditor. 

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Greetings,

I'm having an issue with the 'ArizonaBush_RT_Flowers_01' and '02'. They appear invisible in the Metin2 World Editor. I can't figure out why. They look better in Speedtree4. They seem to be missing a texture in Speedtree3. I have their textures saved as .dds as well as .tga. Anyone know what is going on?

Images:

S6GCocb.png 

 

Speedtree3:

m3yOrYP.jpeg

 

Speedtree4:
CNNiKaw.png

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Spoiler

  

On 3/28/2023 at 9:14 AM, StarSoul said:

Greetings,

I'm having an issue with the 'ArizonaBush_RT_Flowers_01' and '02'. They appear invisible in the Metin2 World Editor. I can't figure out why. They look better in Speedtree4. They seem to be missing a texture in Speedtree3. I have their textures saved as .dds as well as .tga. Anyone know what is going on?

Images:

S6GCocb.png 

 

Speedtree3:

m3yOrYP.jpeg

 

Speedtree4:
CNNiKaw.png

 

may the KI can help:

It's possible that the ArizonaBush_RT_Flowers_01 and 02 assets are not properly imported into the Metin2 World Editor, which is why they appear invisible. Here are a few things you can try to troubleshoot the issue:

  • Check if the assets are properly installed: Make sure that the assets are installed in the correct location and that the files are not corrupt. You can try re-installing the assets to see if that solves the issue.
  • Check the texture settings: Ensure that the textures for the assets are properly linked to the models in the World Editor. Check that the texture settings are set to the correct file type (.dds or .tga) and that the file paths are correct.
  • Check the rendering settings: Make sure that the assets are set to render properly in the World Editor. Check that the assets are not set to render as transparent or that the rendering settings are not set to low quality.
  • Try importing the assets again: If the above steps do not work, try importing the assets again. Make sure that you follow the proper importing procedures and that the assets are properly linked to the textures.

If none of these steps work, you may need to seek additional help from the Metin2 community or support team.

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On 3/29/2023 at 4:23 AM, Ace said:
  Reveal hidden contents

  

 

may the KI can help:

It's possible that the ArizonaBush_RT_Flowers_01 and 02 assets are not properly imported into the Metin2 World Editor, which is why they appear invisible. Here are a few things you can try to troubleshoot the issue:

  • Check if the assets are properly installed: Make sure that the assets are installed in the correct location and that the files are not corrupt. You can try re-installing the assets to see if that solves the issue.
  • Check the texture settings: Ensure that the textures for the assets are properly linked to the models in the World Editor. Check that the texture settings are set to the correct file type (.dds or .tga) and that the file paths are correct.
  • Check the rendering settings: Make sure that the assets are set to render properly in the World Editor. Check that the assets are not set to render as transparent or that the rendering settings are not set to low quality.
  • Try importing the assets again: If the above steps do not work, try importing the assets again. Make sure that you follow the proper importing procedures and that the assets are properly linked to the textures.

If none of these steps work, you may need to seek additional help from the Metin2 community or support team.

Well, I did what I could but I couldn't get these flowers to work. I think they are just corrupted or something. Sorry for such a late response. This whole thing seems just hopeless... 

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Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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