Jump to content

Recommended Posts

2 minutes ago, Retro said:

leave here the pet lines one exemple not all both from client and server

SERVER:
53001    0        Fire Phoenix    18    0    0    1    0    0    0        0    0    0    0    0    0    7    604800    0    0    1    2000    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0

CLIENT:

<ItemDef Vnum="53001" Name="" LocalizedName="Fire Pheonix" Type="16" SubType="0" Weight="0" Size="1" AntiFlags="106880" Flags="8192" WearFlags="0" ImmuneFlags="0" Gold="0" ShopBuyPrice="0" LimitType0="7" LimitValue0="604800" LimitType1="0" LimitValue1="0" ApplyType0="1" ApplyValue0="2000" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="0" Value2="0" Value3="0" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />
 

Link to comment
Share on other sites

1 minute ago, Retro said:

You say that the bonus are not shown, but you checked in player status to see if they are applied? Also a problem could be db file if it is precompiled the columns could be changed and they are more or less than you have in clientmanagerboot, there are many cases that could generate the problem you have.

bonuses are not applied on player!
This is the problem

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.