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Open: input_main.cpp and find:

if (((false == ch->IsRiding() && fDist > 25) || fDist > 40) && OXEVENT_MAP_INDEX != ch->GetMapIndex())

edit this example to:

if (((false == ch->IsRiding() && fDist > 750) || fDist > 1000) && OXEVENT_MAP_INDEX != ch->GetMapIndex())

 

Regards, Asdator.

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this dont solve the problem. i have some mounts and i have folder there and accumulation to.

 

but some mounts give rollback and others dont have speed.

If i run unmount or if i run in mount the speed is 100% same.

 

why?

if pc.get_sex() == true and npc.get_sex() == false then
	npc.purge()
end

 

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1 hour ago, EnKor said:

this dont solve the problem. i have some mounts and i have folder there and accumulation to.

 

but some mounts give rollback and others dont have speed.

If i run unmount or if i run in mount the speed is 100% same.

 

why?

I gave fix up...

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