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DDoS Protections (GAME + WEBSITE)
Provides great services, the best in firewall programming, want to have your server fully protected this is the right guy! -
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fix Level Update Fix [REVERSED]
We need new reaction smile specially for Mali topics, something like *CUMPERMANENTI think you are one of the best m2 designers, lets do it=) -
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[Dumb question] what player_index pids (pid1, pid2, pid3, pid4, pid5) are actually for? 🥶
Thank you guys it is so obvious now! -
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[Dumb question] what player_index pids (pid1, pid2, pid3, pid4, pid5) are actually for? 🥶
They are exactly it, the player ids of that account.- 1
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[Dumb question] what player_index pids (pid1, pid2, pid3, pid4, pid5) are actually for? 🥶
At this point I'm afraid to ask, but here I go. PLAYER_INDEX DATABASE ID stands for the id of the account and this is clear to me EMPIRE stands for the kingdom of the account clearly with shinsoo = 1, jinno = 3 etc What about those pids? They are almost probably associated to each player character per account, but still I don't really get what the values refer to, all information I looked for seemed confusing and non exaustive; If someone could point me to something I'll be glad to get deeper into the undestanding of this Keep up the good work, cheers Macro -
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Atlas/minimap not working.
Hi, im try recreate C1 / A1 and B1 map like ice(snow) / fire / desert maps, but when i recreate this map and i save atlas/minimap i got only old map. Just like this.
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Question
DasSchwarzeT 78
Hey,
as man of you should know some servers (World of Metin, Baria) have a "system" which summons the pet which was summoned last after teleportation.
I tried it using quest flags in the summon quest but it doesn't work because the quest function pet.summon() needs a item which was selected short before.
So here is my question: Does anyone know how to do this via game source or even has a tip where to search? I searched the whole Petsystem.cpp but didn't get any idea where to start.
Thanks in advance
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We accomplished this by adding a pet equipment slot. If you want to do it without source modification (quest only) you could save the item id in a questflag when summoning the pet in the first pl
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