maxpower99 10 Posted May 25, 2016 Share Posted May 25, 2016 DB syslog: PeekPacket: not enough buffer size: len 1414809641, recv 248 Come whenever I start my server. Then my server crashes. Please help me. Link to comment Share on other sites More sharing options...
ds_aim 241 Posted May 25, 2016 Share Posted May 25, 2016 (edited) How metin2 network works? Store data in RAM through the buffer. What is a buffer? A buffer is a block of RAM that is used to hold input or output temporarily. This can speed up I/O considerably because of the various overheads incurred when transferring data. This means you don't have enought buffer size or network I/O operation it's too slow to process packets. To avoid such problems, you need to decrease the size of the buffer, depending how much RAM memory you want to use you need to increase buffer size or decrease it. In my source this is already done, and i never had such problems (Unknow packet header, seqeunce , buffer_overflow, not enought buffer size )all those it's tottaly solved. The following figure illustrates the process of a network I/O operation under Windows, but maybe for you it's to late to understand this. Regards ds_aim. Edited August 26, 2022 by Metin2 Dev Core X - External 2 Internal 2 Link to comment Share on other sites More sharing options...
maxpower99 10 Posted May 25, 2016 Author Share Posted May 25, 2016 (edited) 9 hours ago, ds_aim said: How metin2 network works? Store data in RAM through the buffer. What is a buffer? A buffer is a block of RAM that is used to hold input or output temporarily. This can speed up I/O considerably because of the various overheads incurred when transferring data. This means you don't have enought buffer size or network I/O operation it's too slow to process packets. To avoid such problems, you need to decrease the size of the buffer, depending how much RAM memory you want to use you need to increase buffer size or decrease it. In my source this is already done, and i never had such problems (Unknow packet header, seqeunce , buffer_overflow, not enought buffer size )all those it's tottaly solved. The following figure illustrates the process of a network I/O operation under Windows, but maybe for you it's to late to understand this. Regards ds_aim. And how do I do that right? Edited August 26, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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