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[40250] Reference Serverfile + Client + Src [15 Available Languages]
Your db syserr says it can't connect to mysql server on 127.0.0.1, while you say you're able to reach it from outside (from the internet). If you change 127.0.0.1 to your vps's public ip and metin2 & password to root and rootpassword in every config file and db/conf.txt then it would probably work. Should you do it? Just for testing, there's a reason metin2 uses a local user for the db (security). Also a local connection is probably faster I think. I'm not able to debug your FreeBSD's mysql server remotely. If It would be my vps, I would check first if "localhost" works instead of the 127.0.0.1, then check the [email protected] db user what is probably fine, then ask the hosting about are there any preinstalled firewall or port filter.- 1
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Upgraded Reference (TMP4 Base) By Ulthar
After hours of searching for what was causing the first (quest scroll) problem, I couldn't figure it out, but I found a dirty workaround. Use it at your own risk In root/interfacemodule.py search: def __del__(self): systemSetting.DestroyInterfaceHandler() event.SetInterfaceWindow(None) And change it to: def __del__(self): systemSetting.DestroyInterfaceHandler() #event.SetInterfaceWindow(None) It doesn't solve the problem, just bypasses it! -
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[40250] Reference Serverfile + Client + Src [15 Available Languages]
If everyone use it and work,I think error is somewhere in my freebsd. Maybe I have somethink missing -
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Looking for shop offline system
Hi devs! I'm looking for offline shop system, there is some free release which is know as bug free? or at least cannot be exploited? If you mind to share your knowlege with me thanks -
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Any decent servers that resemble the old days? 2012-2016?
I can’t get on with any of the new servers. I miss the level 150+ servers with multiple different eq to grind for. Now it’s just lvl 120 1-2 sets to grind. Maybe something like the old United with 250 level but without the Pay2Win lol -
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Render Target Remastered
[Hidden Content] Hi there. Has anyone ever encountered this error? The model disappears when the camera is moved. ---------------------------------------- For me the error was a high FOG_ LEVEL -
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Visible in Granny but invisible in game
Bump? Thanks **Questions & Answers → 48 Hours Wops, warn well earned
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Question
Mind Rapist 122
Hello guys I managed to add Sash System for once again but this time only thing I get from this system is trouble... Now I'm stuck to the slot of the sash part, the sash is disappeared from the inventory due to wrong slot number which I don't know how to fix... There are no syserr client/serverside so the only thing I have to you guys is my problem in a picture:
here is my costumeWindow.py from uiscript
{
"name" : "Costume_Base",
"type" : "image",
"x" : 13,
"y" : 38,
"image" : "d:/ymir work/ui/costume_bg.dds",
"children" :
(
{
"name" : "CostumeSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 127,
"height" : 145,
"slot" : (
{"index":COSTUME_START_INDEX+0, "x":61, "y":45, "width":32, "height":64},
{"index":COSTUME_START_INDEX+1, "x":61, "y": 8, "width":32, "height":32},
{"index":player.EQUIPMENT_SLOT_START+24, "x":61, "y":125, "width":32, "height":32},
{"index":COSTUME_START_INDEX+3, "x":10, "y":125, "width":32, "height":32},
),
},
),
},
and here is my GameType.h from the binary
#ifdef ENABLE_NEW_EQUIPMENT_SYSTEM
const DWORD c_New_Equipment_Start = c_Equipment_Start + 21;
const DWORD c_New_Equipment_Count = 3;
const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0;
const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1;
const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2;;
#endif
enum EDragonSoulDeckType
{
DS_DECK_1,
DS_DECK_2,
DS_DECK_MAX_NUM = 2,
};
enum EDragonSoulGradeTypes
{
DRAGON_SOUL_GRADE_NORMAL,
DRAGON_SOUL_GRADE_BRILLIANT,
DRAGON_SOUL_GRADE_RARE,
DRAGON_SOUL_GRADE_ANCIENT,
DRAGON_SOUL_GRADE_LEGENDARY,
DRAGON_SOUL_GRADE_MAX,
};
enum EDragonSoulStepTypes
{
DRAGON_SOUL_STEP_LOWEST,
DRAGON_SOUL_STEP_LOW,
DRAGON_SOUL_STEP_MID,
DRAGON_SOUL_STEP_HIGH,
DRAGON_SOUL_STEP_HIGHEST,
DRAGON_SOUL_STEP_MAX,
};
#ifdef ENABLE_COSTUME_SYSTEM
const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; // [ΑΦΐΗ] ΌύΐΪ(19) ΗΟµεΔΪµω ΑΦΐΗ. Ηφΐη ΌΉφΏ΅Ό ΔΪ½ΊΓυ ½½·ΤΐΊ 19ΊΞΕΝΐΣ. ΌΉφ common/length.h ΖΔΐΟΐΗ EWearPositions Ώ°ΕΗό Βό°ν.
const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0;
const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1;
const DWORD c_Costume_Slot_Acce = c_Costume_Slot_Start + 5;
const DWORD c_Costume_Slot_Mount = c_Costume_Slot_Start + 3;
const DWORD c_Costume_Slot_Count = 4;
const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count;
#endif
I appreciate any help
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ManiacRobert
Replace {"index":player.EQUIPMENT_SLOT_START+24, "x":61, "y":125, "width":32, "height":32}, With {"index":COSTUME_START_INDEX+2, "x":61, "y":125, "width":32, "height":32},
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