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This is the only one that I know. Also I seen some trouble with the automatic deletion of dungeon IDs, but thats not a very serious problem.

The one and only UI programming guideline

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50 minutes ago, masodikbela said:

This is the only one that I know. Also I seen some trouble with the automatic deletion of dungeon IDs, but thats not a very serious problem.

What do you think about this:

Party.cpp:
- Search P2PJoin and delete this:

if (m_pkDungeon) 
{ 
m_pkDungeon->QuitParty(this); 
}

??

I must repair this fucking game crashes...

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7 minutes ago, masodikbela said:

Without knowing whats the reason to do it, whats the bug that it causes, I can't say anything about it...

This is on bug with party on dungeons. When you have party and exit dunegon game sometimes crashes.

Or if you joined to dungeon in party, party was removed.

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I think my fix is enough, since I run into this problem when I was working on a real server (with players). After I made this fix the game stopped crashing so I don't think that other thing is necessary.

The one and only UI programming guideline

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6 minutes ago, masodikbela said:

I think my fix is enough, since I run into this problem when I was working on a real server (with players). After I made this fix the game stopped crashing so I don't think that other thing is necessary.

Hmm, nice to hear it. Then... Maybe you have other fixes? For HP jumps after use skills/use mount... Or others fixes on party's bug (if someone are)??

PS: You are using mainline_sg?

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