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Hi, how to edit this bonus? 

SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);

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2 hours ago, kimameixede said:

search this in all files of your source 

Yes i know, but i don't know how to edit this bonus. For example this:

case PARTY_ROLE_TANKER:
            {
                int iBonus = (int) (50 + 1450 * k);

                if (ch->GetPoint(POINT_PARTY_TANKER_BONUS) != iBonus)
                {
                    ch->PointChange(POINT_PARTY_TANKER_BONUS, iBonus - ch->GetPoint(POINT_PARTY_TANKER_BONUS));
                    ch->ComputePoints();
                }
            }
            break;

How can i edit this bonus to damage resistance?

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