[SA]Mighty 0 Posted February 19, 2016 Share Posted February 19, 2016 I try adding new npcs to my server, I tried like 5 different npcs now and none of them work, when I add the npc folder to the NPC packs, enter the vnum and the folder name and root, and add the queries both serverside and clientside. I get the error when game is loading. "LoadGameNPC() - ['vnum foldername']" the error message says that the problem is from root and tells the exact line?? but all I do is add the vnum and the foldername there, am I missing anything? Link to comment Share on other sites More sharing options...
Neoxx 0 Posted February 14, 2022 Share Posted February 14, 2022 same Link to comment Share on other sites More sharing options...
Active Member nazox 214 Posted February 15, 2022 Active Member Share Posted February 15, 2022 1-Download NPC / create NPC 2-Add new ID in mob_names.txt (Files) for example 5010 : Quote XXXX Mini Azrael (Héroe) XXXX Mini Verdugo XXXX Mini Verd. (Héroe) XXXX Mini Baashido XXXX Mini Baash. (Héroe) XXXX Grinch 5010 NEW NPC 3-Copy other mob / npc / boss line and change values and id for example: Quote 691 Orc_Chief BOSS MONSTER MELEE 50 AGGR 0 ORC STUN,SLOW,CURSE,TERROR,POISON 0 orc_lord 0 48 32 63 16 79 146 24618 19 22 50000 120000 9010 57 100 100 100 2000 175 0 0 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 71093 30 256 0 0 0 0 0 0 0 35 0 0 0 0 0 5010 NEW_NPC KING NPC MELEE 70 NOMOVE 0 STUN,SLOW,CURSE,TERROR,POISON 0 1 0 0 0 0 0 0 3954 3 1 0 0 562 79 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 71093 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4-Now go to folder you download (NPC /MOB) and edit xxx.msm in my case "pascua_rey.msm" (you can see somethin like this:) Quote ScriptType RaceDataScript BaseModelFileName "D:\ymir work\npc2\pascua_rey\pascua_rey.gr2" Group ShapeData { PathName "" ShapeDataCount 0 } Group AttachingData { AttachingDataCount 2 Group AttachingData00 { AttachingDataType 1 isAttaching 1 AttachingModelIndex 0 AttachingBoneName "Bip01 Pelvis" CollisionType 1 SphereDataCount 1 Group SphereData00 { Radius 50.000000 Position 0.000000 0.000000 0.000000 } } Group AttachingData01 { AttachingDataType 1 isAttaching 1 AttachingModelIndex 0 AttachingBoneName "Bip01 Pelvis" CollisionType 3 SphereDataCount 1 Group SphereData00 { Radius 50.000000 Position 0.000000 0.000000 0.000000 } } } 4.1-Now check location you need add boss/npc, you can see in the 2 line : Quote BaseModelFileName "D:\ymir work\npc2\pascua_rey\pascua_rey.gr2" in my case "NPC2" 5.When you decompile NPC2 or you rute, only go to ymir work/xxx and paste folder with new npc /bosss in my case is ymor work/npc2 <-here paste folder. 6.Go to root -> npclist.txt and add your new id and msm name, (check your id doesn't exist) in my case Quote 5010 pascua_rey and put 1 enter in the end (btw is very important you add tab on all) example: Quote 34065 red_dragon_young2 34073 pwahuang1_3 34074 pwahuang1_4 34075 redthief2_officer_young3 34076 redthief2_officer_young4 34080 luck_sheep_young1 34081 luck_sheep_young2 9211 warp 20130 box_npc 20131 aosen_ch 5010 pascua_rey <-enter 7.Now compile root, and npc or mob.eix .epk 8-Use Dump_proto to compile new mob_proto.txt and add in locale, replace and compile. 9-Reboot/Shutdown server 10-Start and try use /m 5010 or you id and check If you have the same problem, tell me and i try to help 1 Nicks: Nazox™ Krone™ Nagato™ Yahiko™ Yakiro™ Proyecto: Trabajando en el. Compañeros & firma: DreamHQ - 2009-2015 [Nostalgia] Link to comment Share on other sites More sharing options...
Neoxx 0 Posted February 15, 2022 Share Posted February 15, 2022 it work for me thank you Link to comment Share on other sites More sharing options...
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