Leghu 0 Posted February 6, 2016 Share Posted February 6, 2016 (edited) Hi. I have updated binary source (Directx 9) but I have small problem. I pressed a "W" key and the client is crashed. Bug report: Source code: Please help me. Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Fazer 701 Posted February 6, 2016 Share Posted February 6, 2016 sent me the file 1 Link to comment Share on other sites More sharing options...
Leghu 0 Posted February 6, 2016 Author Share Posted February 6, 2016 http://leghu.pw/Camera.cpp Link to comment Share on other sites More sharing options...
Leghu 0 Posted February 13, 2016 Author Share Posted February 13, 2016 Anybody? Link to comment Share on other sites More sharing options...
Leghu 0 Posted February 15, 2016 Author Share Posted February 15, 2016 UP! Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted February 15, 2016 Premium Share Posted February 15, 2016 In that file, line 282 Replace: float fDeterminantD3DMatView = D3DXMatrixDeterminant(&m_matView); With: float fDeterminantD3DMatView = D3DXMatrixfDeterminant(&m_matView); Link to comment Share on other sites More sharing options...
Leghu 0 Posted February 16, 2016 Author Share Posted February 16, 2016 (edited) Idea? Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Leghu 0 Posted February 19, 2016 Author Share Posted February 19, 2016 Please help me. It's very important. Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted February 19, 2016 Premium Share Posted February 19, 2016 Camera.cpp line 282, check if you have this: float fDeterminantD3DMatView = D3DXMatrixfDeterminant(&m_matView); Link to comment Share on other sites More sharing options...
Leghu 0 Posted February 19, 2016 Author Share Posted February 19, 2016 13 minutes ago, tierrilopes said: Camera.cpp line 282, check if you have this: float fDeterminantD3DMatView = D3DXMatrixfDeterminant(&m_matView); It's directx 9. D3DXMatrixfDeterminant undefined. Link to comment Share on other sites More sharing options...
Premium Dash 81 Posted February 19, 2016 Premium Share Posted February 19, 2016 where can i find a tutorial for this update? Link to comment Share on other sites More sharing options...
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