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anonim55

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Everything posted by anonim55

  1. 2492 ????? (BLOB) 4 0 0 95 AGGR,BERSERK,DEATHBLOW,REVIVE 0 DEVIL STUN,SLOW,CURSE,TERROR 0 ch_general 0 122 91 61 30 50 130 99000 35 5 128500 202750 52600 739 150 180 100 2000 350 0 0 0 0 0 0 15 20 0 0 0 0 0 0 100 50 0 50 0 0 2,2 2014 100 0 40 256 40 257 0 0 0 0 0 0 20 20 0 30 0 This one gives me 1kk. The water dragon (2493) gave me 1kk too, but I solved it by editing damage_min and damage_max, but I don't know why it doesn't work with others too.
  2. Hello all, I have a little problem with my server. Some mobs have so much attack that give me 1kk/hit and some mobs have very little damage (like 3, 4, 7 etc.). I tried to edit damage_min and damage_max from player.mob_proto with no success. I had success only on water dragon and I tried also to copy water dragon's values to other mobs but no effect. What can I do? Thanks in advance!
  3. Thanks for the reply, but I have my own intrologin without these lines. Anyway, I solved this problem using socket.py.
  4. Like I said it's not a client problem because I tested it with more clients, with serverinfo.py or just from intrologin.py. For now I use "import socket" which works fine, but I will need to resolve that problem.
  5. I installed it like 3 times and it doesn't work... Same syserr.
  6. I implemented it without error, but when I try to use that chat it doesn't work, it says nothing. In syserr of core I have Chat: Unknown chat type 10 How can I solve it? Thank you!
  7. Hi, I have a problem with my channels core (I think). When I start a channel it says it's online in the client, but if I stop the channel it will continue to say that is online until I do a reboot. I checked that channel with "sockstat -l" and online port checker and it's effectively offline, but in the client it says that's online. The problem is not the client because I tested it with 2 or 3 clients and it always says that is online until reboot. Thanks in advance! EDIT: Another thing: if channel 1 is offline then it shows that all channels are offline, even if some are online.
  8. I used m_runArgs += std::wstring(L"myarg"); because only m_runArgs +="myarg"; didn't work
  9. I know, but how can I insert that code in my autopatcher since it hasn`t got any source code? LE: Does this autopatcher look like this? LLE: Solved. Can close topic Thank you everyone for replies!
  10. But can I put an argument into run_path from the official autopatcher? If I can't do anything I will look for another one.
  11. It's difficult. Isn't there any way to do this with this autopatcher?
  12. Hello all, I have a little problem. I just took a look in this topic and I built the launcher with @arves100's code (thank you). The launcher now requires to be run by the autopatcher. The problem is that I don't know how to paste the argument in the patcher. I use official 2013 patcher (that one with torrent). How can I do that? Thank you.
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