daradevil124
Inactive Member-
Posts
111 -
Joined
-
Last visited
-
Days Won
1 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by daradevil124
-
Can you give "uiscript" in the form of adding - changing? In this way, the game isn't open here is orginal files [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] uiGameOption.py(line:89) __Load_BindObject OptionDialog.__Load_BindObject - <type 'exceptions.AttributeError'>:'OptionDialog' object has no attribute 'showyangTextButtonList' 0304 02:23:16529 :: ============================================================================================================ 0304 02:23:16529 :: Abort!!!!
-
Mobs Texture problem
daradevil124 replied to ShadowsPR0's topic in Community Support - Questions & Answers
same problem how to fix it? -
Multi Language Offline Message System
daradevil124 replied to [007]DawisHU's topic in Features & Metin2 Systems
I will translate it into Turkish soon. .In the meantime, thanks for sharing. -
System offline whisper
daradevil124 replied to Rena's topic in Community Support - Questions & Answers
i will be waiting. -
Skill Select Instantly
daradevil124 replied to Nero's topic in Community Support - Questions & Answers
No, I saved it as "get_skill_group.lua". I also already saved as ".quest". Nothing changed. Update: When I recompiled using the quest "ANSI", my problem is solved. But I can not use Turkish characters. -
System offline whisper
daradevil124 replied to Rena's topic in Community Support - Questions & Answers
+1 -
Skill Select Instantly
daradevil124 replied to Nero's topic in Community Support - Questions & Answers
I mean, everything seems right (button, login, letter in object folder) but when I click on the letter, there is a letter again and nothing happens. Maybe the problem is that I translated it into Turkish? (Using UTF-8 in Turkish) ++++++++++++++++++++++++++++++++++++++++++++++++++++ I downloaded the modified quest again, but the result is frustration. The problem is continuing maybe you should check it out? ++++++++++++++++++++++++++++++++++++++++++++++++++++ -
Skill Select Instantly
daradevil124 replied to Nero's topic in Community Support - Questions & Answers
I apologize for giving bad news but it does not work Nothing happens when I click on the letter -
Skill Select Instantly
daradevil124 replied to Nero's topic in Community Support - Questions & Answers
I translated in Turkish; quest get_skill_group begin state start begin when login or levelup with pc.get_level() >= 5 and pc.get_skill_group() == 0 begin send_letter("Yeni yeteneklere ihtiyacımız var"); end -- when when button or info with pc.get_level() >= 5 and pc.get_skill_group() == 0 begin local ways_per_job = { [0] = {"Bedensel", "Zihinsel"}, [1] = {"Bıçakçı", "Okçu"}, [2] = {"Büyülü Silah", "Kara Büyü"}, [3] = {"Ejderha Gücü", "İyileştirmeci"} }; say_title("Eğitim seç:[ENTER]") say(string.format("Tebrikler %s,", pc.get_name())) say("Burada olduğuna sevindim, güçlü bir savaşçıya") say("benziyorsun. Şanslısın ki burada yeni savaşçılara") say("ihtiyacımız var.") say("5 seviyeye ulaştın, nihayet içindeki gizli") say("yeteneği ortaya çıkarmak için bir fırsat yakaladın![ENTER]") say("Lütfen ustalaşmak istediğin eğitimi seç:") table.insert(ways_per_job[pc.get_job()], "Şimdi değil"); local skill_select = select_table(ways_per_job[pc.get_job()]); if (skill_select ~= table.getn(ways_per_job)) then say_title("Eğitim seç:[ENTER]") say(string.format("Öğrenmek istediğin eğitim %s.", ways_per_job[pc.get_job()][skill_select])) say("Bundan emin misin?[ENTER]") if (select("Eminim", "Şimdi değil") == 1) then pc.set_skill_group(skill_select); pc.clear_skill(); else send_letter("Yeni yeteneklere ihtiyacımız var"); end -- if/else else send_letter("Yeni yeteneklere ihtiyacımız var"); end -- if/else end -- when end -- state end -- quest -
A few questions about images in game
daradevil124 replied to Metin2 Dev's topic in Community Support - Questions & Answers
how to replace devil for using screenshot method? -
How To - Update your Client from LibJpeg 6B to LibJpeg 9A
daradevil124 replied to Ocelot2606's topic in Guides & HowTo
update libjpeg9b pls and link is brokenn -
How to update libjpeg 6 to 9b
daradevil124 posted a topic in Community Support - Questions & Answers
Hey, i wanna update my client libjpeg but i dont now how to do this can someone help me ? < files , libs, and how to install @Think , @MartPwnS -
thanks work perfectly now.
-
How To - Update your Client from LibJpeg 6B to LibJpeg 9A
daradevil124 replied to Ocelot2606's topic in Guides & HowTo
update download link pls -
Will I choose one and change the name to shaman_lord.gr2? i changed files name shaman_lord1.gr2 to shaman_lord_lod.01.gr2 shaman_lord2.gr2 to shaman_lord_lod.02.gr2 shaman_lord3.gr2 to shaman_lord_lod.03.gr2 and not touch shaman_lord.gr2
-
maybe you should update shaman_lord.gr2 ? cause still have hair bug have 2.7 python 2.9 granny path settings;
-
That's not what I meant btw i fix error my client was granny 2.4 and I upgrade 2.9 everything works perfect. And I changed it seon_pyeong path to backchon via GranyTexturePatchChanger
-
where is the textures from SHAMAN_LEG0_ and SHAMAN_H ? its not inside my pack PC\ymir work\pc\shaman my client different from yours syserr; 0214 19:42:08586 :: CResourceManager::GetResourcePointer: File not exist SHAMAN_H 0214 19:42:08586 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE shaman_h
-
36/5000 The directory you mentioned is not in my pack/season1 i have Ymir work/npc/backschon/ ?
-
metin2 street light problem
daradevil124 replied to daradevil124's topic in Community Support - Questions & Answers
i try use world editor but i got error; That's what I'm talking about. -
Where will I put the files?