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HellBoy

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Posts posted by HellBoy

  1. M2 Download Center

    This is the hidden content, please
    ( Internal )

    Since i've failed 10 times :angry: to add it in the download section i will do it here! Admins can move the topic to maps if they wish!

     

    Snow Fortress!

     

    Map Size: 2x2!

    Server Side and Client Side!

    More textures added in map folder if you wish to add/change them!

     

    LINK: 

    This is the hidden content, please

     

    EDIT: The map is ready to use and functional but since is a FREE release i will not help you to implement it so please DO NOT pm me for it! :)

     

     

     

    • Metin2 Dev 27
    • kekw 1
    • Dislove 1
    • Not Good 1
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    • Think 3
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  2. Save your money and try this  [ worked for me when i tested rumor's release files ] If works you own me a beer!!!!

     

    Go server side delete all mob data files after go mob_proto at mob folder and search for the beta mobs or any other mob added lately and remove the folder.

    You can add mobs data after from a backup one by one if you wish to find the problem source.

     

    BTW make a BACKUP before you try this!

  3. There should be a diff somewhere :wacko:  google for it!

    Also there is another way but a bit brainfuck  you can change mount vnum with one in the limit that allow you to attack from it seek for the mounts mob id you already have a get one close to those values or if not between them and replace it in npclist and proto also in quest file.

     

     

    Example: id 20120 to 20300 alows you to attack and do dmg and the new one 20301 alows to attack but doesnt make dmg so pick 1 that isnt taken like idk 20277 and replace it at your mount in mobproto, quest and npc list.

  4. :rolleyes:

     

    Download this:

     

    https://mega.co.nz/#!oNMzhYaa!wxmIiAiyZzr2-JaRagIIVr3LHh9CFRm-28TRIs0scO4

     

    Put the metin2_map_hb.epk and metin2_map_hb.eix into your pack folder

     

    then open Index

     

    add this 

    *
    metin2_map_hb
    

    then go inside root / locale_xx and seek for atlasinfo.txt and add this at the end of the file

    metin2_map_e1	768000	896000
    

     NOTE: you need to have CapeDragonHead map textures [ The 'beta' maps ]

     

    • Love 1
  5. inf conf folder in sv side u have file or if not build one CMD no extension

     

    add something like this there or edit it maybe some commands are removed from there

    advance		IMPLEMENTOR
    reload		IMPLEMENTOR
    shutdown	IMPLEMENTOR
    priv_empire	IMPLEMENTOR
    set		IMPLEMENTOR
    level		IMPLEMENTOR
    item		IMPLEMENTOR
    kill		IMPLEMENTOR
    jy 		IMPLEMENTOR
    
    

    Also you have any player with [.] at his name, what game r you  use / you compile it urself  binary also

     

    • Love 1
  6. You cant there are few mmorpg that use SpeedTreeRT 3 or 4 engine.... you can try make your own but SpeedTree CAD 4 is clumsy... i almost cut my balls from nervs when i tryed last time you can try make them in 3d and export but chances to succed are about same as SpeedTree cad 4 or 3! You can use WOM pack there are some nice oblivion riped trees and shrubs but ingame they increase alot the video and ram memory usage since they are made with 4 and lowered to 3 while metin2 SpeedTreee engine is 1 :))))) blody coreans they forgot to update it since their first time

     

    But stay tune gonne release soon some new fruit trees and grass that if i survive xD

     

     

    Also there is another way out the 3ds max and then gr2 but the result is not same!

     

     

     

     

     

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