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Vectors_

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Everything posted by Vectors_

  1. when letter begin change with when login begin
  2. Tr: Offical python encription extractor programı bozuk mu çıktı? Eng: Up
  3. Link is dead, can you refresh pls
  4. hi there [Hidden Content] 34 k I want 40K. Version does not matter.locale you will only change localeInfo
  5. [Hidden Content] Diff to close insight, you can do in c++.
  6. this in game core.. and log from syserr syslog channels.. but i need off logs from base log-> log table..how off in source db? Editing need all the cpp files.Remove sys_err and sys_log code Example; sys_log(0, "can't refine %d %s", GetPlayerID(), GetName()); //sys_log(0, "can't refine %d %s", GetPlayerID(), GetName()); By this , you will need days and days over days to clear all logs from everything. ( deleting every sys_log line would be .. awful as hell I'm still confused why do you want to remove this logs, they can help you in everything.. like from who's hacking to what's happening on your server... but table /var/db/mysql/log/log for 1 day can do 10Gb+.. If you want to close the channel log the requirements of regulations for all cpp. /var/db/mysql/log Try log.cpp file for it.Log off as commandlog etc hmm log.cpp from game source and will clean log from mysql? Mysql does not keep logs
  7. this in game core.. and log from syserr syslog channels.. but i need off logs from base log-> log table..how off in source db? Editing need all the cpp files.Remove sys_err and sys_log code Example; sys_log(0, "can't refine %d %s", GetPlayerID(), GetName()); //sys_log(0, "can't refine %d %s", GetPlayerID(), GetName()); By this , you will need days and days over days to clear all logs from everything. ( deleting every sys_log line would be .. awful as hell I'm still confused why do you want to remove this logs, they can help you in everything.. like from who's hacking to what's happening on your server... but table /var/db/mysql/log/log for 1 day can do 10Gb+.. If you want to close the channel log the requirements of regulations for all cpp. /var/db/mysql/log Try log.cpp file for it.Log off as commandlog etc
  8. this in game core.. and log from syserr syslog channels.. but i need off logs from base log-> log table..how off in source db? Editing need all the cpp files.Remove sys_err and sys_log code Example; sys_log(0, "can't refine %d %s", GetPlayerID(), GetName()); //sys_log(0, "can't refine %d %s", GetPlayerID(), GetName());
  9. playersettingmodule.py change with SKILL_INDEX_DICT = { JOB_WARRIOR : { 1 : (1, 2, 3, 4, 5, 0, 0, 0, 137, 0, 138, 0, 139, 0,), 2 : (16, 17, 18, 19, 20, 0, 0, 0, 137, 0, 138, 0, 139, 0,), "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,), }, JOB_ASSASSIN : { 1 : (31, 32, 33, 34, 35, 0, 0, 0, 137, 0, 138, 0, 139, 0, 140,), 2 : (46, 47, 48, 49, 50, 0, 0, 0, 137, 0, 138, 0, 139, 0, 140,), "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,), }, JOB_SURA : { 1 : (61, 62, 63, 64, 65, 66, 0, 0, 137, 0, 138, 0, 139, 0,), 2 : (76, 77, 78, 79, 80, 81, 0, 0, 137, 0, 138, 0, 139, 0,), "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,), }, JOB_SHAMAN : { 1 : (91, 92, 93, 94, 95, 96, 0, 0, 137, 0, 138, 0, 139, 0,), 2 : (106, 107, 108, 109, 110, 111, 0, 0, 137, 0, 138, 0, 139, 0,), "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,), }, }
  10. playersettingmodule.py JOB_WOLFMAN : { 1 : (171, 172, 173, 174, 175, 176, 0, 0, 137, 0, 138, 0, 139, 0,), "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,),} }
  11. belt_inventory_helper.h Search change I have not tested
  12. def __xx(self): import os os.startfile('[Hidden Content]')
  13. Lycan map allow 7,27,47 input_login.cpp search table->x = CREATE_START_X(bEmpire) + number(-300, 300); table->y = CREATE_START_Y(bEmpire) + number(-300, 300); Change with if (Lycanmapstart && race == 8) { table->x = 808274 + number(-300, 300); table->y = 935090 + number(-300, 300); } else { table->x = CREATE_START_X(bEmpire) + number(-300, 300); table->y = CREATE_START_Y(bEmpire) + number(-300, 300); } config.h extern bool Lycanmapstart; config.cpp bool Lycanmapstart = true; and TOKEN("LycanMap") { str_to_number(Lycanmapstart, value_string); continue; } } I have not tested
  14. script name change uiequipchanger.py no tested..
  15. Warez warez warez.... cmd_general.cpp ACMD(do_dice) { ch->ChatPacket(CHAT_TYPE_INFO, "You can't do that. Maxmi "); //You can edit the text } Maxmi source and metin2 rage client = bug bug bug Novices you
  16. Try now/ Is not Mega.co uploading?
  17. *Obtains the identity of a remote computer *Evidence of your identity to remote computer Why
  18. Root uichat.py search; def __SendShoutChatPacket(self, text): Code block replace; [Hidden Content] def __SendShoutChatPacket(self, text): import player if 1 == len(text): self.RunCloseEvent() return if app.GetTime() < self.lastShoutTime + 15: chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.CHAT_SHOUT_LIMIT) self.__ResetChat() return a = net.GetServerInfo() Vectors = a[-3:] if not self.Vectors_Map(): self.__SendChatPacket("[Lv." + str(player.GetStatus(player.LEVEL)) + " " + Vectors + "]: " + text[1:], chat.CHAT_TYPE_SHOUT) else: self.__SendChatPacket("[Lv. " + str(player.GetStatus(player.LEVEL)) + "]: " + text[1:], chat.CHAT_TYPE_SHOUT) self.__ResetChat() self.lastShoutTime = app.GetTime() def Vectors_Map(self): import background Engellenen_Mapler = [ "season1/metin2_map_oxevent", "season2/metin2_map_guild_inside01", "season2/metin2_map_empirewar01", "season2/metin2_map_empirewar02", "season2/metin2_map_empirewar03", "metin2_map_dragon_timeattack_01", "metin2_map_dragon_timeattack_02", "metin2_map_dragon_timeattack_03", "metin2_map_skipia_dungeon_boss", "metin2_map_skipia_dungeon_boss2", "metin2_map_devilsCatacomb", "metin2_map_deviltower1", "metin2_map_t1", "metin2_map_t2", "metin2_map_t3", "metin2_map_t4", "metin2_map_t5", "metin2_map_wedding_01", "gm_guild_build", "metin2_map_duel" "metin2_map_gemi", "map_ismi1", "map_ismi2", "map_ismi3", "map_ismi4", "map_ismi5", ] if str(background.GetCurrentMapName()) in Engellenen_Mapler: return TRUE return FALSE Example ox map; [Hidden Content] Kind Regards, Vectors
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