Cali
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Thanks my friend! It's really cool.
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It's possible. I create a tutorial for you. open: game.py find: def RefineSuceededMessage(self): after add: net.SendChatPacket("(Cali_Success)") find: def RefineFailedMessage(self): after add: net.SendChatPacket("(Cali_Failed)") open: uichat.py find: def __SendChatPacket(self, text, type): after add: if text == "(Cali_Success)": chat.AppendChat("Success text.") return if text == "(Cali_Failed)": chat.AppendChat("Failed text.") return
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How can i do this? [Shop name in Private Shop]
Cali replied to Cali's topic in Community Support - Questions & Answers
bump. -
How can i do this? [Shop name in Private Shop]
Cali replied to Cali's topic in Community Support - Questions & Answers
That's mine shop: [Hidden Content] -
How can i do this? [Shop name in Private Shop]
Cali replied to Cali's topic in Community Support - Questions & Answers
That's right. How can i do this? -
How can i do this? [Shop name in Private Shop]
Cali replied to Cali's topic in Community Support - Questions & Answers
No, i dont mean extended slots in private shop. I mean private shop name in private shop screen. This part: [Hidden Content] -
Removed by me. How can i build it? Can you help me, please? I have a error: [Hidden Content]
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Can anyone send me this binarys lib files? or How can i make this files? I dont have 'library builder' folder. how can i build this libs? thx.
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Can anyone help me, please? I can build this client without problem, but when i select character, closing game. syserr: 0214 17:00:05192 :: uiTaskBar.py: inconsistent use of tabs and spaces in indentation 0214 17:00:05226 :: uiDragonSoul.py: inconsistent use of tabs and spaces in indentation 0214 17:00:05276 :: uiSystem.py: inconsistent use of tabs and spaces in indentation 0214 17:00:05333 :: uiQuest.py: inconsistent use of tabs and spaces in indentation 0214 17:00:11230 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0214 17:00:15576 :: game.py: inconsistent use of tabs and spaces in indentation 0214 17:00:15666 :: Failed to load script file : locale/tr/ui/InventoryWindow.py 0214 17:00:15666 :: # trying .traceback.pyd 0214 17:00:15666 :: # trying .traceback.py 0214 17:00:15666 :: # trying .traceback.pyw 0214 17:00:15666 :: # trying .traceback.pyc 0214 17:00:15666 :: # trying libtraceback.pyd 0214 17:00:15666 :: # trying libtraceback.py 0214 17:00:15667 :: # libtraceback.pyc has bad magic 0214 17:00:15669 :: import traceback # from libtraceback.py 0214 17:00:15670 :: ui.py(line:2754) LoadScriptFile system.py(line:192) execfile system.py(line:163) Run locale/tr/ui/InventoryWindow.py(line:88) <module> LoadScriptFile!!!!!!!!!!!!!! - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EQUIPMENT_BELT' How can i fix this? I changed inventory number(2->5), trade/shop slots(12->24,40->80).
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Can anyone share this binary? (precompiled). I can't build it, or can anyone share include/lib files, please?
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Wait skills bug (Aura of sword etc.)
Cali replied to Cali's topic in Community Support - Questions & Answers
I dont have source. I use precompiled game file. -
My files has a bug about wait skills. Aura of sword, strong body, camouflage etc. skills not working. You can see: How can i fix this? Thanks advance