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sxisuperior

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  1. The server is open for beta players now – download, register and start playing today. We are happy about every single new member! ter"> OldEraMT2 – Classic 2009 without pay2win · beta testers and team wanted LEVEL 99 · 4 CLASSES · 3 KINGDOMS · 7 LANGUAGES Beta presentation – This is the beta presentation. The full presentation follows after the extensive beta tests – shaped by everything you tell us until then. Presentation · Equipment · Download · Discord · Register By SA_Dev_Null, the operator — Why OldEra exists. About fifteen years ago my first own Metin2 server ran in a kid's bedroom – over Hamachi, for a handful of friends. Since then I have played Metin2 for many years, on big servers and small ones, and kept seeing the same thing: at some point the wallet decides, not the time you put in. The dream stayed: a server that feels like 2009, without pay2win – and one I do not design alone at a desk, but together with the people who play it. What is good stays. What is broken gets changed. Openly and traceably. Over the last months that turned into OldEra: server, client, launcher, an in-game wiki, the Hub, a player market that also works offline, and a beta in seven languages. A lot is finished, some of it still rough. That is exactly what the beta is for. If you know Metin2 and want to say honestly what feels right and what does not – you are in the right place. And if you want more than testing: we are looking for people for the team. For tests, community, translations, quests, client or design. The test of courage – bare-handed. Everyone starts the same way: five wild dogs, no weapon. While you fight unarmed, your fists hit extra hard. Afterwards you receive your class starter gear. » View interactively (with in-game tooltips) No two weapons are alike. Full Moon Sword, Poison Sword and friends work like back then: every one of these weapons rolls its own average damage (AD) and skill damage (SD) on drop. More AD means less SD – and vice versa. Roll yourself: the same formula as on the server. Example in the picture: 30 % AD / −12 % SD What you work towards. The weapons everyone talks about – and how to get them. Costs, chances and materials come straight from the game tables. A level 60 weapon at +9? The blacksmith turns it into a level 65 weapon – 100 % success, with blessing scrolls and a fencing treatise. From level 75 the Reaper waits on floor 9 of the Demon Tower. His chest holds the level 70 weapons of every class – with the real chance per entry. » View interactively (with in-game tooltips) Small things that make a big difference. What makes everyday life in OldEra easier – as real game windows. » View interactively (with in-game tooltips) What is already there An in-game wiki with drop sources and a guide for your next step The Hub: search, trade, wiki, rankings and wishlist in one menu A player market that keeps running offline – with a trade mailbox Messenger with friends, group chats, mailbox and tickets straight to the team Every weapon and armour with the real values on the website – tooltip like in the game No pay2win – real-money payments are disabled in the beta Classic 2009: level 1–99, three kingdoms, four classes Changes are made together with the community Seven languages, download without password Who we are looking for Beta testers who say honestly what feels right and what does not. And people for the team: tests, community, translations, quests, client or design. Tell us briefly what you want to help with, which languages you speak and roughly how much time you have. Technical closed beta, no official launch date. Download and registration are open. Every picture is a real game window – generated straight from the client, no mock-ups. They update with every patch. Presentation · Equipment · Download · Discord · Register
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