ragem0re
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Everything posted by ragem0re
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official [Old][Archive] - [Official] Unpacked Updates Metin2.de
ragem0re replied to Shogun's topic in Guides & HowTo
[Hidden Content] -
ItemShop ymir official style
ragem0re replied to Mr.Oz J.'s topic in Paid Support / Searching / Recruiting
Edit include/extern/config.php, edit CONFIG mall_url: yourwebsite (WITHOUT /) Then open the itemshop ingame. The Server will automatically connect you with your account id, player id etc. -
ItemShop ymir official style
ragem0re replied to Mr.Oz J.'s topic in Paid Support / Searching / Recruiting
https://mega.nz/#!UxRBRbqC!76ekY8K2bu5xuWzKiYpY1nPNvcd1P0fB83FUrNcCAKk -
does anyone knows a working solution?
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Problem source game with gcc48
ragem0re replied to Achilleee's topic in Community Support - Questions & Answers
hi, compile cryptopp with gcc48 again. -
Yes, the root packfile is loaded from the binary by default. So you don't need to add the root to the index.
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Hi, at the first line PACK or FILE, just use PACK. The second line is for the path in the packfile. Eg. zone packfile -> d:/ymir work/ For the next line you write the name of the packfile. Eg. zone PACK d:/ymir work/ zone If there are multiple folders in the packfile use an * for the path. PACK * packfile
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Hi, creating a new user via sysinstall or bsdconfig. If the server is just for test purposes you can comment that root request.
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Download Archiver Generate
ragem0re replied to mackabro2's topic in Community Support - Questions & Answers
MEGA -
Bug on selling items to vendors
ragem0re replied to Veneno's topic in Community Support - Questions & Answers
Hi, put this uishop.py in your root. [Hidden Content]- 6 replies
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Hi, what are the advantages of a newer directx version?
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Still doesn't read current mob proto
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Error/Warning log -> FreeBSD?
ragem0re replied to Necro's topic in Community Support - Questions & Answers
It's from a shell file which I found on the internet. echo "### Metin2 Game Builder ###" echo "### Cleaning ...." gmake clean echo "### Building ###" gmake -j20 > ./LIB_BUILD_LOG.txt 2> ./ERROR_LOG.txt echo "### Done Building ###" -
Error/Warning log -> FreeBSD?
ragem0re replied to Necro's topic in Community Support - Questions & Answers
gmake -j20 > ./LIB_BUILD_LOG.txt 2> ./ERROR_LOG.txt -
Help problem gcc compile source
ragem0re replied to DarkGod's topic in Community Support - Questions & Answers
Then just use x86 to compile your game & db. -
Help problem gcc compile source
ragem0re replied to DarkGod's topic in Community Support - Questions & Answers
Do you compile on x64? Use x86 instead or a 32bit jail -
Does anyone have an idea?
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This bug also happens if I use an auto potion (/effect 19,20...) But it only appears on distribute mode. I can't find a debug define or something like this in the source. Please help me, thanks.
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Help New Slot Mount
ragem0re replied to marius9612's topic in Community Support - Questions & Answers
It's a new item type, COSTUME_MOUNT. -
Check uitip.py in root if the link to the files are right. (FRAME_IMAGE_FILE_NAME_LIST)
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Failed to load image (filename: season1/interface/oxevent/frame_2.sub) There's your error. Nothing to do with granny.
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Hi, I have a bug with my binaries. In Debug mode the ring effects works very well. But in Distribute mode the effects are totally bugged. Watch this [Hidden Content] Thanks for your help.
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I've already posted it. Don't spam threads without download link.
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Halloween costumes 2014 I've put the tailcoat and springwear costume also in, cause the halloween textures uses this as model.