avertuss
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Posts posted by avertuss
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I have problem with GetGlobalPosition too.
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Cryptopp_lib_release.lib(integer.obj) : error LNK2001: unresolved external symbol ___std_reverse_copy_trivially_copyable_1
when i want compile your vs22 source. Any ideas?
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As in topic. Anybody knows? I mean player has 2 stack, in one 150 items, in other 200 items, player takes stack with 150 items on npc. How to check how much he takes? Becasue pc.count_item check all items in eq.
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11 hours ago, WeedHex said:
You have to change from c++ because it's using the databse level of mob
I tried to change something in constant.h(delta etc) but nothing change. I have good level in mob_proto bcs protos are mirroring from txt to db, right?
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Hi. I have
Group Metin_75 { Type drop Mob 8036 1 30250 1 100 2 35419 1 5 3 71090 1 5 4 71093 1 5 5 17050 1 15 6 30370 1 15 7 30371 1 15 8 30372 1 15 9 51500 1 25 10 71060 1 30 11 71061 1 30 12 34050 1 70 }
but problem is that i have 100% for drop but it doesn't drop everytime + i have second question, how can i make that:
mob level: 150
player level: 175
and player who have +- 25 lvl from boss will get the same chance for drop. I mean that player for example with 170 lvl will get drop chance for item as player with 150 lvl. -
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Hi. I want to make list with item which character has. I have
quest test begin state start begin when 20016.chat."Test" begin smn() say("wanna check ID?") local s = select("Yes", "No") if s == 1 then smn() say("ID:") local id = tonumber(input()) if id != 0 and id != nil and id != null and string.len(id) < 7 then local res1, res2 = game.query("SELECT name, level, exp FROM player.player WHERE id='"..id.."'"); smn() for num1, str1 in ipairs(res2) do say_reward(num1.."\t"..str1.name.."\t"..str1.level.."\t"..str1.exp) end end end end end end
How to make that after show 10 records i will see in quest "Continue" button(wait() function in quest)?
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Is it possible to change items every run? It's boring when you can get always the same items.
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Hi. Can i make items with socket like Compass for Metin Stones will be stacking?
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It should work both ways. From safebox to inventory and from inventory to safebox.
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Hi. Someone know how to fix that mobs/bosses can go into walls?
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Hi, someone can tell me how to add animated sash? I tried add them like animated costume weapon
+ playersettingmodule
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+118, "Bip01", "D:/ymir work/acce/orim_acce_slash_eff_10.mse")
but it doesn't work. Any ideas?
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Hi. Someone knows how to make quest with drop few items from table but when somebody droped item no one can drop the same item. I mean i have table with items id 19, 29, 39, 49, 59 when somebody drop item with id 29 nobody else can drop that item.
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Hi, somebody know how to enable add item to mall safebox?
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Version of Files : source
Hello. I noticed that i have random unknown packet header error like
Unknown packet header: 144, last: 76 16
What does it exactly mean? How can i find where is the problem. I checked packet.h client/server and i didn't noticed differcences. Can someone explain me how can i fix that random crashes?
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missing effect textures
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missing effect textures
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missing effect textures
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2 minutes ago, joshi said:
The folder patch is good to extern?
Fixed, JUST ADDED legacy_stdio_definitions.lib in linker option. xD
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6 minutes ago, joshi said:
Yes cuz first remove extern and if u haven't extern in the solution then add extern.
I didn't had extern folders linked in vc++ directories. I just added them now, try rebuild solution and the same error. Idk why if before format source was good. Maybe something missing in vs or idk.
///FIXED
JUST ADDED legacy_stdio_definitions.lib in linker option. xD
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3 hours ago, joshi said:
External not working | Try add again include and lib files.
idk, still the same error.
Official Pickup Slot Effect [REVERSED]
in Features & Metin2 Systems
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
How to use with sash system? I tried like that but it doesn't work