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Posts posted by Karbust
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Change the ifdef to NEW_PET_SYSTEM on questlua_petnew.cpp
About cryptopp, you have to download it from the respective website and there's a visual studio project inside (cryptest.sln), you may need to make some changes to compile and/or use it on metin2. Nothing that hard...
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1 minute ago, cristiandumitru said:
So, essencialy i must remove the "Under attack" mode of cloudfare?
When I had my server I wasn't using cloudflare, but also had a page to check the browser. I had to ask my provider to remove the page just for that subdomain, even though the protection was still running. It solved my problem.
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You can't use the patcher behind cloudflare's checking page, remove the checking page and try again.
Or you can have a subdomain just for the patcher that doesn't go through cloudflare or disable the checking page only on that subdomain (not sure if this is possible)
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Some models exported on granny 2.11.8 don't show on the character, but if loaded alone it shows correctly...
https://metin2.download/picture/8OT9oKxEb68ArRj5PB7U3I4VoW3z392m/.png
Same model but alone, without character.
https://metin2.download/picture/vO7YDbp4BUDl959q10cnIyhhy0Ltf36w/.png
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Sup bois
The other day I implemented the Compare Item Tooltip:
And today the Render Target:
I already new it would make some kind of problem, but wasn't sure how bad.
This is the result when using the ALT key:
When using ALT it shows me twice the equipped weapon. My idea would be not show the equipped weapon render and move the render target of the weapon I'm viewing the tooltip beside the equipped weapon tooltip, something like this bad preview:
Anyone knows how to solve it?
Thank you
EDIT: Solved a little bit, but still can't figure it out...
Search for: def SetInventoryItem(self, slotIndex, window_type = player.INVENTORY, CompareItem = True): Replace: def SetInventoryItem(self, slotIndex, window_type = player.INVENTORY, CompareItem = True, preview = 1): Search for (on SetInventoryItem function): self.AddItemData(itemVnum, metinSlot, attrSlot, 1) Replace: self.AddItemData(itemVnum, metinSlot, attrSlot, preview) Search for (on SetCompareItem function): self.CompareTooltip.SetInventoryItem(slotIndex, player.INVENTORY, False) Replace: self.CompareTooltip.SetInventoryItem(slotIndex, player.INVENTORY, False, 0)
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Dude, it's no bug, it's exactly has supposed to be.
When you teleport you stay invisible temporarily, when you become visible so does your name...
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Hello,
I made this map years ago but was never used.
Spoiler
Download:
The models (houses and rocks) weren't made by me. The credits for them go to Metin2Master. Rest of the map was made by me. Sorry for the video quality, my computer was sh*t back then.
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Thank you, it's working as supposed
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No one will sell something that's free and already fully working, I don't know what are you talking about...
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http://www.radgametools.com/granny.html
Check the page bottom.
It's not public yet, so you are stuck with up to 2.11.8. Deal with it or buy it.
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22 hours ago, Tatsumaru said:
Jotun-Thrym armor set:
That's some good quality stuff dude
Well done, it's amazing
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Edit the uitooltip.py to also say the item hide. You can make this visible just to GM's.
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14 hours ago, Ezequiel G. said:
Work to compile Vanilla Source?
What you mean?
The source is compiling fine, it's actually the base I'm using...
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You can't easily upgrade DirectX 8 to 9, since many functions from 8 were removed on 9. There's no public client with DirectX 9, but I'm not sure if there's any private server that upgraded.
You need to manually rename and change almost every functions related to DirectX.
Granny you can easily upgrade to 2.9 but it doesn't change the graphic quality, but you can use models exported with granny 2.9.
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12 hours ago, VegaS™ said:
I don't know why people waste time for coding these things non-logical and call them "algorithm vs names fake" but it's fine, we're in 2020, everything is strange.
You could do something better, stop doing anti-cheat things, you've no idea how they're working behind and even if you know something the checks are so bad and old things, maybe they was good back in 2010 in metin2, but for these times are 0.
Don't take it bad, is just an advice.
That's VAC...
This is for this "protection":
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25 minutes ago, ToXiC4000 said:
2.11 doesnt work, Cant be converted "i tried", so for Metin2 not very useful. im Testing atm for the version 2012, if its working i let you get an update.
"""
Hello,
As said in the title, here are the Granny 2.11.8 Exporters for 3ds Max 2018. I'm still trying to find for Maya, but for the time being I only have this."""
yes i posted this on metin2downloads
i have no Problem with it cause im not working with Metin2 Anymore, im using Unreal Engine.
EDIT:
tested with granny 2.11 dll wich is public
... well i have to resize evrything and so on but it works so im happy ^^
I've set my unit system like this:
With this tool I was able to convert from gr2 to obj, but ingame:
I already tried to rotate the weapon.
With other old gr2 to .ms files or gr2 to obj I was able to convert (but had to resize on export) but not able to add the texture, this one allows me to add the texture but the position is wrong ingame (no need to resize on export).
I don't have a clue on what I'm doing, I never worked with 3ds max, maybe I'm missing something?
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Hello,
As said in the title, here are the Granny 2.11.8 Exporters for 3ds Max 2018. I'm still trying to find for Maya, but for the time being I only have this.
Spoiler
Download:
VirusTotal:
The installation is really obvious as of I won't give any support, it's just drag and drop in the installation folder.
I'll also don't provide any 3ds Max 2018 download link, as it's still available on Autodesk website, just buy it, use education account or crack it.
This might also not be very useful for some 3D Artists since it needs the client to also have Granny 2.11.8 (normal clients use 2.4 and almost everyone already use 2.9, to upgrade to 2.11.8 is just upgrade the lib, header file and dll).
Credits:
Found it on some Arabic forum non-metin2 related.
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I have a couple of bugs:
- Normal arrows don't have any effect
- Skills don't have any effect (only the skill "warmup" before shooting) while shooting, neither normal arrows nor the quiver
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2 minutes ago, Speachless said:
Can you send me please the new libs?
Just download them at their respective websites and compile...
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1 minute ago, Speachless said:
In order that mali's tutorial to work i have upgraded from vs2013 to 2015, but i can't fix the unexternal error about libjpeg even i have recompiled the lib with vs2015.
When I switched from vs2013 directly to 2019 I had to compile libjpeg, libcryptopp and lzo.
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11 hours ago, Speachless said:
I checked your files. I am sure my compiler is not compatible with the code.
I am installing a newer version and try again.
Did you compile the lib or use the libs given in the topic?
I use VS 2019 (v142) and it works with the given libs as well compiling them myself.
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It's working fine
Right out the box with your libs.
Thanks
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21 minutes ago, teatone said:
I'm not the one who shut the game down. I don't understand your reaction to me? I reported this game for closure, and as a result it was closed. What I'm doing here is respecting German law and ending the game. You criticize where you thank. One day all Pvp servers will be shut down, whether you accept them or not. I will never stop being a pioneer and close follower of the legal process. Only because you know
Vegasso well. If you're doing what she says just to benefit her, you've already lost control. A person who cannot afford a single piece of my project. How important can it be to me? I was following this forum, because the justice and judicial process is fair. But I see that there is no difference from other forums.As I said, I didn't do anything that violated M2DEV laws. But unfortunately the fact that there is no justice will be revealed if I am banned.
Now listen carefully;
VegaS;
You can try to mess with me and think it's wise, but there's a proverb;
The issue becomes important when everyone fails;)
Best Regards M2DEV CommunityI don't work with gameforge.
If you have a problem with understanding, you should just say you can't understand. Game reporting about 1 week ago, and as a result was closed. Aeldra did not know until 1 week ago that she would have such a problem. If you don't understand it, it's not HITRON, but it's you.
https://metin2.download/picture/tY0AphUOo5QYsNEx619N3on1xT0kVkat/.png
Let me give a simpler example;
Why did aeldra's owner stop me after the game was closed?
Instead of answering for answers, you have to learn to understand first.
Now does your brain understand that?You make it to respect German law? What if the servers not in Germany? You or Gayforge will try the European Court of Human Rights? Grow a life...
You're a lil b*tch looking for attention and mad because we all criticized your sh*tty attempt to business.
You and gayforge will never be able to close all servers. When 1 dies, 2 more pop up. It's an endless cicle and you can't to sh*t about it...
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1 hour ago, teatone said:
The project was terminated by me on notice. No further explanation is needed.
https://metin2.download/picture/t5QrzW5942ghbM20mq5e75085Bpd0H5K/.pnghttps://metin2.download/picture/6491SsoS5v37pNeRYAEH9357z1d1qxMQ/.png
Everyone will know RASCOLN.
I'm sorry for your effort and your waste of time.
Have a nice day.
You're dumber than I thought if you think facebook messages would do anything ahahahah
EterPack Archiver - PackMakerLite
in Tools & Programs
Posted · Edited by Karbust
After packing with type 6, it doesn't unpack, I get: LZObject: not a valid data
Will you ever add lz4, specially lz4 hc?