Hello everyone!
We have found an issue related to a specific stone's drop. It's a stone which we included in to Seryoung middle and it gives a certain item which can be used to enter to a dungeon. The problem is that if a player deals more than 20000 to the stone, the drop chance of the item gets lowered. So basically if we hit the stone with 15000-16000 average damage it gives more items. In our server it is possible to have around 200.000 dmg via using mounts. By doing so, the drop of the stone completely vanishes giving no items at all. We have searched our source code for a fix, but we couldn't find anything related to it. If someone has an idea what we could do, please let us know.
Thank you!