Hello! I have an issue with stones dropping from metinstones. As far as i know, stones should drop by default with these functions from char.cpp
This is also set in void CHARACTER::SetProto(const CMob * pkMob):
And also, this is the constants.cpp:
I tried to hardcode every stone vnum in 1 metinstone but it actually can drop multiple stones, like sometimes i would get 0 but sometimes even 5 at once. I don't like that, i want to drop only 1 stone per metinstone kill. Does anybody know the solution or what should i look for? Also, i compared these files with ones from another svfile and they actually look the same. On that server file there was never this problem.