Legend
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Posts posted by Legend
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This way will not work longer.
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#Closed
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Probably you have inserted wrong data..
$textQuery3s = "INSERT INTO player.item_award (login, vnum, count, why, socket0, socket1, socket2, mall) VALUES ('".$_SESSION['namelogin']."', '$vnum', '$qntpos', 'Item Shop', 1, 1, 1, 1);";
Here you have a query example
I ran the query i replace the $_SESSION['namelogin'] with my login name $vnum with 279 and $qntpos with 1 but still i dont have any item at mall item shop do you have any idea?
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item_award is for item shop..
Well I added there an item but when I login at the game the item doesn't appear at mall item shop
do you know what's happening? -
Hi,
I saw many people using item_award table can someone explain it to me what it does?
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I don't know how to do any of that, but i am hundred percent sure you need to enable it also in launcher.
#define USE_ANHLAB_HACKSHILED And Compile Succesfull .
#define USE_AHNLAB_HACKSHIELDKind Regards
Legend
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if (420 <= vnum && vnum <= 429)
Change to:
if (420 <= vnum || vnum <= 429)
Kind Regards
Legend
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I think 4 GB is fine.
Kind Regards
Legend
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Hey, Tacticus
File: char_skill.cpp
Search: MaxAttackCountPerTarget = 3;
Kind Regards
Legend
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Check item_proto if the hair query have the right hair index numbers.
Kind Regards
Legend
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You can easily change this into source, and item_proto socket=4.
Yes, but there is a problem. WHERE in game source
Search this: ITEM_SOCKET_MAX_NUM
Kind Regards
Legend
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You can easily change this into source, and item_proto socket=4
Kind Regards
Legend
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You cant make manual? LOL.
mob proto please
I can give to you .txt if you want.
Kind Regards
Legend
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You cant make manual? LOL.
Kind Regards
Legend
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Hallo All
I Have Bug With Lycan Hair
Note : Hair Name - Desc Don't Show
video :
https://www.youtube.com/watch?v=1Le06yFA4o0
Also Have This Bug With The Sure - Warrior - Shamen - Ninja Hair Cut Vs Wolfman ( 74522 to 74544 )
Note : It's Added To Item_proto + Item_Desc
syserr :
0219 13:06:43814 :: RuntimeError 0219 13:06:43814 :: : 0219 13:06:43814 :: Failed to load image (filename: d:/ymir work/item/quest/73544.tga) 0219 13:06:43814 :: 0219 13:06:43977 :: Traceback (most recent call last): 0219 13:06:43977 :: File "ui.py", line 1474, in OnOverInItem 0219 13:06:43977 :: File "ui.py", line 87, in __call__ 0219 13:06:43977 :: File "ui.py", line 78, in __call__ 0219 13:06:43977 :: File "uiInventory.py", line 928, in OverInItem 0219 13:06:43977 :: File "uiInventory.py", line 1104, in ShowToolTip 0219 13:06:43977 :: File "uiToolTip.py", line 561, in SetInventoryItem 0219 13:06:43977 :: File "uiToolTip.py", line 892, in AddItemData 0219 13:06:43978 :: File "uiToolTip.py", line 1284, in __AppendHairIcon 0219 13:06:43978 :: File "uiToolTip.py", line 239, in ResizeToolTip 0219 13:06:43978 :: File "ui.py", line 1893, in SetSize 0219 13:06:43978 :: RuntimeError 0219 13:06:43978 :: : 0219 13:06:43978 :: Failed to load image (filename: d:/ymir work/item/quest/73550.tga)
note :
Failed to load image (filename: d:/ymir work/item/quest/73550.tga)
my syserr is full with this but to the others hair cut
0219 13:06:43814 :: Failed to load image (filename: d:/ymir work/item/quest/73544.tga)
0219 13:06:43773 :: Failed to load image (filename: d:/ymir work/item/quest/73543.tga)
0219 13:06:43731 :: Failed to load image (filename: d:/ymir work/item/quest/73542.tga)
........
/code]
I Use Offiicial Item + Icon
Open uitooltip.py and find: def __IsNewHair3(self, itemVnum):
and add this (74543 < itemVnum and itemVnum < 74562) or
Kind Regards
Legend
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Use this:quest guildstorage beginstate start beginfunction getinput©cmdchat("GetInputStart")local ret = input(cmdchat©)cmdchat("GetInputStop")return retendfunction item_can_store(itemvnum)local antiflags = guildstorage.item_get_real_antiflags(guildstorage.item_antiflag(itemvnum))for i = 1 , table.getn(antiflags) doif antiflags == 128 or antiflags == 131072 or antiflags == 8192 or antiflags == 64 then return false endendreturn trueendfunction item_get_real_antiflags(antiflag_)antiflags = {131072,65536,32768,16384,8192,4096,2048,1024,512,256,128,64,32,16,8,4,2,1}tab2 = {}table.foreach(antiflags,function(_,v) if antiflag_ >= v then table.insert(tab2,v) antiflag_ = antiflag_ - v end end)return tab2endfunction item_antiflag(item_vnum)local result = mysql_query("SELECT antiflag from player.item_proto where vnum = "..item_vnum..";")return (result[1][1])--packend------------------------LOGS START----------------------function load_logs()local logs = {}local gs_logs = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/logs.txt", "r")for line in gs_logs:lines() dotable.insert(logs,guildstorage.split_(line,"#"))endreturn logsendfunction clear_logs()local gs_log = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/logs.txt", "w+")gs_log:flush()gs_log:close()endfunction add_log(name_,type_,do_,desc_)local gs_log = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/logs.txt", "a+")local date_ = os.date()date_ = string.gsub(date_," ", "+-+")desc_ = string.gsub(desc_," ", "+-+")gs_log:write(name_..'#'..date_..'#'..type_..'#'..do_..'#'..desc_..'n')gs_log:flush()gs_log:close()end------------------------LOGS END----------------------------------------------MEMBER & AUTHORITY START------------------------ Auth 0 = einlagern-- Auth 1 = rausnehmen-- Auth 2 = einzahlen-- Auth 3 = auszahlenfunction get_members()local members = {}local gs_member = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/authority.txt", "r")for line in gs_member:lines() dotable.insert(members,guildstorage.split_(line,"#"))endreturn membersendfunction get_authority(authID)if pc.is_guild_master() then return true endlocal members = guildstorage.get_members()for i = 1, table.getn(members) doif members[1] == pc.get_name() thenif tonumber(members[authID+2]) == 0 then return false else return true endendendreturn falseendfunction set_authority(member,authID,auth)local members = guildstorage.get_members()for i = 1, table.getn(members) doif members[1] == member thenmembers[authID+2] = authbreakendendlocal gs_member = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/authority.txt", "w+")for i = 1, table.getn(members) dogs_member:write(members[1]..'#'..members[2]..'#'..members[3]..'#'..members[4]..'#'..members[5]..'n')endgs_member:flush()gs_member:close()endfunction add_member(member)local members = guildstorage.get_members()for i = 1, table.getn(members) doif members[1] == member thensyschat'Member ist schon eingetragen.'returnendendlocal gs_member = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/authority.txt", "a+")gs_member:write(member..'#0#0#0#0n')gs_member:flush()gs_member:close()endfunction delete_member(member)local members = guildstorage.get_members()for i = 1, table.getn(members) doif members[1] == member thentable.remove(members,i)breakendendlocal gs_member = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/authority.txt", "w+")for i = 1, table.getn(members) dogs_member:write(members[1]..'#'..members[2]..'#'..members[3]..'#'..members[4]..'#'..members[5]..'n')endgs_member:flush()gs_member:close()end------------------------MEMBER & AUTHORITY END----------------------------------------------MONEY START----------------------function get_money()local gs_money = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/money.txt", "r")for line in gs_money:lines() doreturn tonumber(line)endendfunction change_money(money)local old_money = guildstorage.get_money()local gs_money = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/money.txt", "w+")gs_money:write(old_money+money)gs_money:flush()gs_money:close()end------------------------MONEY END----------------------------------------------STORAGE START----------------------function has_guildstorage()local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/storage.txt", "r")if guildstorage == nil thenreturn falseelsereturn trueendendfunction give_item(itemTab)pc.give_item2_select(itemTab[1],itemTab[2])local attr,socket = {},{}for i = 10,23 do table.insert(attr,{itemTab,itemTab[i+1]}) i = i+1 endfor i = 4,6 do table.insert(socket,itemTab) endfor i = 1, table.getn(attr) doitem2.set_attr(i-1, attr[1], attr[2])endfor i = 1, table.getn(socket) do if tonumber(socket) > 0 then item.set_socket(i-1, socket) end endendfunction get_slot_item(slot)local items = guildstorage.get_items()for i = 1, table.getn(items) dolocal item = guildstorage.split_(items,"#")if tonumber(item[3]) == slot thenreturn itemendendreturn 0endfunction refresh()cmdchat('GUILDSTORAGE REFRESH_MONEY/'..guildstorage.get_money())local items = guildstorage.get_items()if items != 0 thenfor i = 1, table.getn(items) dolocal item = guildstorage.split_(items,"#")-- chat(table.getn(item))cmdchat('GUILDSTORAGE_ADDITEM '..item[3]..' '..item[1]..' '..item[2]..' '..item[4]..' '..item[5]..' '..item[6]..' '..item[7]..' '..item[8]..' '..item[9]..' '..item[10]..' '..item[11]..' '..item[12]..' '..item[13]..' '..item[14]..' '..item[15]..' '..item[16]..' '..item[17]..' '..item[18]..' '..item[19]..' '..item[20]..' '..item[21]..' '..item[22]..' '..item[23])endendcmdchat('GUILDSTORAGE REFRESH')endfunction refresh_tempslots()cmdchat('GUILDSTORAGE REFRESH_MONEY/'..guildstorage.get_money())cmdchat('GUILDSTORAGE CLEAR_TEMPSLOTS')local items = guildstorage.get_items()if items != 0 thenfor i = 1, table.getn(items) dolocal item = guildstorage.split_(items,"#")cmdchat('GUILDSTORAGE_ADDTEMPSLOT '..item[3]..' '..item[1]..' '..item[2]..' '..item[4]..' '..item[5]..' '..item[6]..' '..item[7]..' '..item[8]..' '..item[9]..' '..item[10]..' '..item[11]..' '..item[12]..' '..item[13]..' '..item[14]..' '..item[15]..' '..item[16]..' '..item[17]..' '..item[18]..' '..item[19]..' '..item[20]..' '..item[21]..' '..item[22]..' '..item[23])endendcmdchat('GUILDSTORAGE COMPARE_TEMPSLOTS')endfunction slot_empty(slot)local itemList = guildstorage.get_items()for i = 1 , table.getn(itemList) dolocal item = guildstorage.split_(itemList,"#")if tonumber(item[3]) == slot thenreturn falseendendreturn trueendfunction create_guildstorage()os.execute("mkdir ".."/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild())local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/storage.txt", "w+")local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/money.txt", "w+")guildstorage:write("0")guildstorage:close()local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/authority.txt", "w+")local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/logs.txt", "w+")guildstorage:close()endfunction insert_item(cell,slot,tab)item.select_cell(cell)local attr = {{item2.get_attr(0)}, {item2.get_attr(1)}, {item2.get_attr(2)}, {item2.get_attr(3)},{item2.get_attr(4)},{item2.get_attr(5)},{item2.get_attr(6)}}local socket, itemVnum, itemCount = {item.get_socket(0), item.get_socket(1), item.get_socket(2),item.get_socket(3),item.get_socket(4),item.get_socket(5)}, item.get_vnum(), item.get_count()if not guildstorage.item_can_store(itemVnum) then syschat'Dieses Item kann nicht gelagert werden.' return endguildstorage.add_log(pc.get_name(),'Item','einlagern',item_name(itemVnum)..' ('..itemCount..')')local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/storage.txt", "a+")if not pc.can_warp() then return enditem.select(cell)if item.vnum == 0 then return end--if item.rem(item.get_count()) thenitem.remove()guildstorage:write(itemVnum.."#"..itemCount.."#"..(slot+120*tab).."#"..socket[1].."#"..socket[2].."#"..socket[3].."#"..socket[4].."#"..socket[5].."#"..socket[6].."#"..attr[1][1].."#"..attr[1][2].."#"..attr[2][1].."#"..attr[2][2].."#"..attr[3][1].."#"..attr[3][2].."#"..attr[4][1].."#"..attr[4][2].."#"..attr[5][1].."#"..attr[5][2].."#"..attr[6][1].."#"..attr[6][2].."#"..attr[7][1].."#"..attr[7][2].."n")guildstorage:flush()guildstorage:close()cmdchat('GUILDSTORAGE_ADDITEMSLOT '..slot..' '..tab..' '..itemVnum..' '..itemCount..' '..socket[1]..' '..socket[2]..' '..socket[3]..' '..socket[4]..' '..socket[5]..' '..socket[6]..' '..attr[1][1]..' '..attr[1][2]..' '..attr[2][1]..' '..attr[2][2]..' '..attr[3][1]..' '..attr[3][2]..' '..attr[4][1]..' '..attr[4][2]..' '..attr[5][1]..' '..attr[5][2]..' '..attr[6][1]..' '..attr[6][2]..' '..attr[7][1]..' '..attr[7][2])--else--syschat("Du hast das Item nicht mehr")--endendfunction remove_item(slot)local gsPath = "/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/storage.txt"local items = {}local itemList = guildstorage.get_items()for i = 1 , table.getn(itemList) dotable.insert(items,guildstorage.split_(itemList,"#"))endfor i = 1, table.getn(items) doif items[3] == tostring(slot) thenguildstorage.add_log(pc.get_name(),'Item','rausnehmen',item_name(items[1])..' ('..items[2]..')')table.remove(items,i)breakendendlocal gs = io.open(gsPath, "w+")for i = 1, table.getn(items) dogs:write(items[1]..'#'..items[2]..'#'..items[3]..'#'..items[4]..'#'..items[5]..'#'..items[6]..'#'..items[7]..'#'..items[8]..'#'..items[9]..'#'..items[10]..'#'..items[11]..'#'..items[12]..'#'..items[13]..'#'..items[14]..'#'..items[15]..'#'..items[16]..'#'..items[17]..'#'..items[18]..'#'..items[19]..'#'..items[20]..'#'..items[21]..'#'..items[22]..'#'..items[23]..'n')endgs:flush()gs:close()endfunction get_items()local guildstorageTab = {}local guildstorage = io.open("/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/storage.txt", "r")for item in guildstorage:lines() dotable.insert(guildstorageTab,item)endreturn guildstorageTab or 0endfunction move_item(from,to)local gsPath = "/usr/home/game/share/locale/service/quest/Guildstorage/".."Guildstorage/"..pc.get_guild().."/storage.txt"local items = {}local itemList = guildstorage.get_items()for i = 1 , table.getn(itemList) dotable.insert(items,guildstorage.split_(itemList,"#"))endfor i = 1, table.getn(items) doif items[3] == tostring(from) then items[3] = tostring(to) endendlocal gs = io.open(gsPath, "w+")for i = 1, table.getn(items) dogs:write(items[1]..'#'..items[2]..'#'..items[3]..'#'..items[4]..'#'..items[5]..'#'..items[6]..'#'..items[7]..'#'..items[8]..'#'..items[9]..'#'..items[10]..'#'..items[11]..'#'..items[12]..'#'..items[13]..'#'..items[14]..'#'..items[15]..'#'..items[16]..'#'..items[17]..'#'..items[18]..'#'..items[19]..'#'..items[20]..'#'..items[21]..'#'..items[22]..'#'..items[23]..'n')endgs:flush()gs:close()end------------------------STORAGE END----------------------function client_command(command_)return guildstorage.split_(command_,"#")endfunction split_(string_,delimiter)local result = { }local from = 1local delim_from, delim_to = string.find( string_, delimiter, from )while delim_from dotable.insert( result, string.sub( string_, from , delim_from-1 ) )from = delim_to + 1delim_from, delim_to = string.find( string_, delimiter, from )endtable.insert( result, string.sub( string_, from ) )return resultendwhen login begincmdchat("GUILDSTORAGE QID/"..q.getcurrentquestindex())endwhen 70028.use begincmdchat("GetInputStop")endwhen 60002.use beginif not pc.has_guild() then say"Du benoetigst eine Gilde um das Gildenlager benutzen zu koennen." setskin(skin) return endif not guildstorage.has_guildstorage() then guildstorage.create_guildstorage() end-- chat("PENIS")if pc.is_guild_master() thencmdchat('GUILDSTORAGE OPEN/1')elsecmdchat('GUILDSTORAGE OPEN/0')end-- chat("2")--pack reload mein ich xD wo ist mein chat du judenkind frag das die quest nicht michguildstorage.refresh()pc.setqf("GUILDSTORAGE",1)setskin(NOWINDOW)-- say("TEST")--ka ob das am setskin liegt, ich nutze das nie hm...endwhen button beginif pc.get_handle() == 1 thenchat("Zugriff zum Gildenlager wurde blockiert.")chat("Bitte schliessen sie das Handelsfenster!")returnendlocal cmd = guildstorage.client_command(guildstorage.getinput("GUILDSTORAGE QUESTCMD"))-- [iTEM]--chat(cmd)--bist in ner gilde? xD erst auf unserem server testen haben das doch auch danach da sonst musste ich leveln xDok xDif cmd[1] == 'TAKE_ITEM' thenif not guildstorage.get_authority(1) then syschat'Du besitzt keine Berechtigung hierfuer.' return endif pc.get_empty_inventory_count() < 3 then syschat'Du hast nicht genug Platz im Inventar, du brauchst mindestens drei freie Plaetze' return endlocal slot = tonumber(cmd[2])+120*tonumber(cmd[3])local item = guildstorage.get_slot_item(slot)if guildstorage.slot_empty(slot) then syschat'Dieses Item befindet sich an einer anderen Position, oder wurde schon rausgenommen' return endguildstorage.remove_item(slot)guildstorage.give_item(item)elseif cmd[1] == 'MOVE_ITEM' thenif not guildstorage.get_authority(0) then syschat'Du besitzt keine Berechtigung hierfuer.' return end--possible to store the item? antiflag/flagif cmd[2] == 'INVENTORY' thenif not guildstorage.slot_empty(tonumber(cmd[4])+120*tonumber(cmd[5])) then syschat'Dieser Slot ist bereits belegt.' return endguildstorage.insert_item(tonumber(cmd[3]),tonumber(cmd[4]),tonumber(cmd[5]))elseif cmd[2] == 'GUILDSTORAGE' thenif not guildstorage.slot_empty(tonumber(cmd[5])+120*tonumber(cmd[6])) then syschat'Dieser Slot ist bereits belegt, oder das Item existiert nichtmehr.' return endguildstorage.move_item(tonumber(cmd[3])+120*tonumber(cmd[4]),tonumber(cmd[5])+120*tonumber(cmd[6]))end-- [MONEY]elseif cmd[1] == 'TAKE_MONEY' thenif not guildstorage.get_authority(3) then syschat'Du besitzt keine Berechtigung hierfuer.' return endlocal old_money = guildstorage.get_money()if old_money < tonumber(cmd[2]) then syschat'Soviel Yang ist nicht im Gildenlager.' return endlocal new_money = tonumber(cmd[2])if new_money+pc.get_money() >= 1999999999 then syschat'Du kannst nicht mehr wie 2.000.000.000 Yang bei dir haben.' return endguildstorage.change_money(-new_money)pc.change_money(new_money)guildstorage.add_log(pc.get_name(),'Yang','abheben',new_money)cmdchat('GUILDSTORAGE REFRESH_MONEY/'..(old_money-new_money))elseif cmd[1] == 'GIVE_MONEY' thenif not guildstorage.get_authority(2) then syschat'Du besitzt keine Berechtigung hierfuer.' return endlocal old_money = guildstorage.get_money()local new_money = tonumber(cmd[2])if new_money > pc.get_money() then syschat'Soviel Yang besitzt du nicht' return endpc.change_money(-new_money)guildstorage.change_money(new_money)guildstorage.add_log(pc.get_name(),'Yang','einzahlen',new_money)cmdchat('GUILDSTORAGE REFRESH_MONEY/'..(old_money+new_money))elseif cmd[1] == 'GETGUILDSTORAGEMONEY' thencmdchat('GUILDSTORAGE REFRESH_GUILDWINDOW_MONEY/'..guildstorage.get_money())elseif cmd[1] == 'ADD_MEMBER' thenif not pc.is_guild_master() then syschat'Cheese. ;p' return endlocal members = guildstorage.get_members()if table.getn(members) >= 12 then syschat'Du kannst maximal nur 12 Member eintragen.' return endguildstorage.add_member(cmd[2])cmdchat('GUILDSTORAGE MEMBER_COMPLETE')elseif cmd[1] == 'DELETE_MEMBER' thenif not pc.is_guild_master() then syschat'Cheese. ;p' return endguildstorage.delete_member(cmd[2])cmdchat('GUILDSTORAGE MEMBER_COMPLETE')elseif cmd[1] == 'AUTHORITY' thenif not pc.is_guild_master() then syschat'Cheese. ;p' return endguildstorage.set_authority(cmd[2],tonumber(cmd[3]),cmd[4])elseif cmd[1] == 'GETMEMBERLIST' thenif not pc.is_guild_master() then syschat'Cheese. ;p' return endlocal members = guildstorage.get_members()for i = 1, table.getn(members) do-- id, membername, authority 1-4cmdchat('GUILDSTORAGE_ADDMEMBER '..(i-1)..' '..members[1]..' '..members[2]..' '..members[3]..' '..members[4]..' '..members[5])endcmdchat('GUILDSTORAGE REFRESH_MEMBERS')elseif cmd[1] == 'UPDATE' thenguildstorage.refresh_tempslots()elseif cmd[1] == 'LOAD_LOGS' thenif not pc.is_guild_master() then syschat'Cheese. ;p' return endlocal logs = guildstorage.load_logs()local logsLen = table.getn(logs)for i = 0, logsLen-1 dolocal var = (logsLen-i)cmdchat('GUILDSTORAGE_ADDLOG '..(var-1)..' '..logs[var][1]..' '..logs[var][2]..' '..logs[var][3]..' '..logs[var][4]..' '..logs[var][5])endelseif cmd[1] == 'DELETE_LOGS' thenif not pc.is_guild_master() then syschat'Cheese. ;p' return endguildstorage.clear_logs()elseif cmd[1] == 'BUTTON' thenif cmd[2] == "0" thensetskin(NOWINDOW)game.open_mall()elseif cmd[2] == "1" thensetskin(NOWINDOW)game.open_safebox()elseif cmd[2] == "2" thenif not pc.has_guild() then syschat'Du benoetigst eine Gilde um das Gildenlager benutzen zu koennen.' setskin(NOWINDOW) return endif not guildstorage.has_guildstorage() then guildstorage.create_guildstorage() endif pc.is_guild_master() thencmdchat('GUILDSTORAGE OPEN/1')elsecmdchat('GUILDSTORAGE OPEN/0')endguildstorage.refresh()pc.setqf("GUILDSTORAGE",1)setskin(NOWINDOW)endendcmdchat("works")endendend
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OMG why u no give name file .... where i must add this please help ; /
File: char_item.cpp
Kind Regards
Legend
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Try to delete space between Pedra Basilar in item_proto,
if this doesn't work post your mob_drop_item.txt but only the lines with the item error, (90010).
They dont have space between Pedra Basilar.
Group ÅõÁö¹üÁ¹°³{Type dropmob 22011 PedraBasilar 1 0.092 FlorSinoPoção 1 1delete 90010 from mob_drop_item.txt
I dont want delete them because i want for moob drop this item xD
Change with this:
1 90010 1 0.092 FlorSinoPocao 1 1Kind Regards
Legend
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The problem is on your: uiinventory.py
Search for: self.inventoryTab
other steps is easy.
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Try to delete space between Pedra Basilar in item_proto,
if this doesn't work post your mob_drop_item.txt but only the lines with the item error, (90010)
Kind Regards
Legend
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Decrypt to .txt
- mob_names.txt
- mob_proto.txt
Download: https://mega.co.nz/#!cYQnjJ6I!-8HKJe4EVfQxjeM5Wnupi7Ap6zK9hCT7GgKfZBOeGuU
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Hello;
Have your hands with wom2 source download link ?
Help me !
seriously?
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The problem is the Directx9 try to remove from source and recompile.
Kind Regards
Legend
How To Unpack Official Patches
in Guides & HowTo
Posted
are you sure? which what server you try?