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Posts posted by Ace
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Good job, delete my Posts.
Thank you very much for this System.
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Spoiler
Hi, what do you mean with:
int quest_get_current_quest_name(lua_State* L) { CQuestManager& q = CQuestManager::instance(); PC* pPC = q.GetCurrentPC(); lua_pushstring(L, pPC->GetCurrentQuestName().c_str()); return 1; } void RegisterQuestFunctionTable() { luaL_reg quest_functions[] = { { "getcurrentquestname", quest_get_current_quest_name}, { NULL, NULL } }; CQuestManager::instance().AddLuaFunctionTable("q", quest_functions);
replace the whole with this?
int quest_get_current_quest_index(lua_State* L)
Spoilerint quest_get_current_quest_index(lua_State* L) { CQuestManager& q = CQuestManager::instance(); PC* pPC = q.GetCurrentPC(); int idx = q.GetQuestIndexByName(pPC->GetCurrentQuestName()); lua_pushnumber(L, idx); return 1; }
void RegisterQuestFunctionTable()
Spoilervoid RegisterQuestFunctionTable() { luaL_reg quest_functions[] = { { "setstate", quest_setstate }, { "set_state", quest_setstate }, { "yield", quest_coroutine_yield }, { "set_title", quest_set_title }, { "set_title2", quest_set_another_title }, { "set_clock_name", quest_set_clock_name }, { "set_clock_value", quest_set_clock_value }, { "set_counter_name", quest_set_counter_name }, { "set_counter_value", quest_set_counter_value }, { "set_icon", quest_set_icon_file }, { "start", quest_start }, { "done", quest_done }, { "getcurrentquestindex", quest_get_current_quest_index }, { "no_send", quest_no_send }, // begin_other_pc_block(pid), end_other_pc_block 사이를 other_pc_block이라고 하자. // other_pc_block에서는 current_pc가 pid로 변경된다. // 끝나면 다시 원래의 current_pc로 돌아간다. /* 이런 것을 위해 만듬. for i, pid in next, pids, nil do q.begin_other_pc_block(pid) if pc.count_item(PASS_TICKET) < 1 then table.insert(criminalNames, pc.get_name()) canPass = false end q.end_other_pc_block() end */ // 주의 : other_pc_block 내부에서는 절대로 yield가 일어나서는 안된다.(ex. wait, select, input, ...) { "begin_other_pc_block", quest_begin_other_pc_block }, { "end_other_pc_block", quest_end_other_pc_block }, { NULL, NULL } }; CQuestManager::instance().AddLuaFunctionTable("q", quest_functions); }
#Edit: Okay.. lol
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Hello everybody do you know, or do you already have a fix for what you see on the video?
It's fun, but not practical.
thank you
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Mhm, is not a Bad idea.
If only I can see that who wants to open a shop, then it would be very nice.
However, if it were the case that other players could see that I sell it expensively, that would not be so good.
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working 30min - 1h on Forevermetin2
ideas are welcome guys. The tool is for you all
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Nargoth City
in Maps
2 minutes ago, ASIKOO said:My first map that I created almost 2 years ago... xD
Yea, my first Map ever was Arbana.
the Firsttime is the best time.
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Nargoth City
in Maps
Smooth!
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ups
but anyway.
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10 hours ago, MEHOK said:
ok deal ..
The work you have put into it is definitely not worth only 15 € to you, is it? It's not just about how cool the map looks, but how and what has been placed. And there I see a certain order, which is worth more than this tiny, shitty 15 €.
10 hours ago, MrQuin said:I give you 15 for this!
For this 15 € you will eventually get the WorldEditor v50, but not a map.
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Hello people, who has interest and boredom, can now and then look at me on my channel over :).
It's not an advertisement for those who don't know me. It's about mapping and C # Program (Forevermetin2)
https://www.twitch.tv/iacemetin2
SpoilerI was excluded from the chat for any inexplicable reasons, otherwise I could have asked where to put my thread, and if I can push this..
cya
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On 5/18/2021 at 3:50 PM, Tatsumaru said:
Another old problem that nobody seems to have reported yet.
The world editor seems to have problems displaying objects where transparency has been applied. Such objects are not visible in the program, but they are visible in the game. For an example, you can check this object:
D:\ymir work\zone\dungeon\dawnmistwood_dungeon\prayer_banner01I asked myself a few times and also researched. At the end I was told that something has to be changed in Worldeditor.
Alternative: saves the objects transparently in clients and nontransparently in worldeditor.
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Just for fun
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Hello guys,
any idea's for pserver section?
top is the old ui and bottom is the new ui.
i hope you can give me some ideas
SpoilerPserver is the last think i have to work on
if this is finished and the other details, i will
update the thread.
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hello people
i wanted to publish something small.
You can see icons that I modded at the end of 2013.
The idea is or was that skills jump directly from m1 to G1 through a soul book.
it was intended for an oldschool server. I think the icons are very beautiful
and that's why I'm happy to share them with you.
If you want to create a quest for it, you are welcome to do it. I'll adjust these later and add them here.
Have fun with it
Kind regards
Ace
Bookindow
SpoilerDownload
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4 hours ago, Summex said:
Looks very good! I already enjoyed the earlier versions and this seems to be even better. It's like a mini SDK for Metin
This one is different yes Summes. Some guys like you will enjoy the full functions.
thank you
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Spoiler
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No, it's definitely not over. It is a long term project. Work on
SpoilerWhim
SpoilerMotivation
SpoilerSituation
SpoilerAnd the most important thing:
SpoilerTime
SpoilerMhm..
Spoilerforevermetin2
You can follow this instagram page. every now and then ... well, rarely news about the tool.
be Forevermetin2
okay, I had time for that, yes, right. But that's different.
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you'r a legend for me.
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Guildwar Map
in Maps
On 8/19/2020 at 10:58 PM, Finnael said:Yeah, but not only the color. It just looks too flat imo. Especially compared to the rest of the map.
mhm, well.
the color make me angry. next time i will install 3ds and try to create another mid.
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Guildwar Map
in Maps
15 hours ago, Finnael said:The atmosphere really looks great on this one. Only the field where guilds fight looks kinda out of place I think.
you mean that one on the middle? so the color, if yes, well the color is out of place.
kind regards
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14 minutes ago, tierrilopes said:
Are you serious or trolling?
It's funny because it's not a troll.
If you do it like this, you have done something you can call your own.
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Download PSD: https://easyupload.io/s7jzm6
The psd file is automatically destroyed within 24 hours.
or wait until christmas, maybe you will get another suggestion. By then
you have finished the approx. 3k items, the PSD will help.
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Enable specular on NPCs and Monsters
in Programming & Scripts
Posted
but why did you delete my Post?
You treat me really badly here
I just wanted to draw attention to the fact that I also had something releasing in 2015