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.InyaProduction

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Posts posted by .InyaProduction

  1.  

    solved..

     

    This was the problem:

     

    bool CActorInstance::IsPoly()
    {
    	if (TYPE_POLY==m_eActorType)
    		return true;
    
    	if (TYPE_PC==m_eActorType)
    		if (m_eRace >= MAIN_RACE_MAX_NUM)
    			return TRUE;
    
    	return false;
    }

    Increase MAIN_RACE_MAX_NUM to 9 and you will be fine

    Where?

     

     

    rightclick -> Search for definition

     

  2. YzXGLq6.jpg

    Thanks for files.

    Best Regards

    Ellie

    Did you release your works ? Yeah, I know we can use old char like base, but a tut's will be nice :D

    He just replaced the warrior or something else with the wolfman model

     

    Hmm maybe i did a long time ago. You don't know this. (Some source file still missing from kraizy.tar.gz)

     

    Best Regards

    Ellie

     

    then show us something more than just the raw character :P

     

    There is a branch called dev_wolfman you could merge the files from there with your own and add the 5th character

    Not everything is included there

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