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SEARCH CLIENT 40K
.InyaProduction replied to Mister221's topic in Community Support - Questions & Answers
This is not Arkosia.. it hast just the old client Design of Arkosia And atm there is no other client -
Very nice!
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SEARCH CLIENT 40K
.InyaProduction replied to Mister221's topic in Community Support - Questions & Answers
[Hidden Content] #moved -
[ Dead Download Link ] [RELEASE] Binary r28249 Fixed. [ We Need You ]
.InyaProduction replied to HITRON's topic in Temporary
Use this lib folder for you client: ExternPython26lib copy the whole one to your client -
[Warning]Notepad++
.InyaProduction replied to Saddler's topic in Community Support - Questions & Answers
Then please say us the reason o.o -
Kill counted twice fix: 0017F637: 89 90 0017F638: 5C 90 0017F639: 24 90 0017F63A: 04 90 0017F63B: 89 90 0017F63C: 04 90 0017F63D: 24 90 0017F63E: E8 90 0017F63F: 9D 90 0017F640: DC 90 0017F641: 00 90 0017F642: 00 90
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Add Armor Effects to the Binary
.InyaProduction replied to iCoredump's topic in Programming & Scripts
You would have to make a jump to an unused function and overwrite that one with the if from above then jump back. Cause you cant insert lines by dif.. just change them -
Add Armor Effects to the Binary
.InyaProduction replied to iCoredump's topic in Programming & Scripts
Yes. Therefor is the function search in files... xD Just search a part of the function described at top with notepad++ and the file name will be showed -
Add Armor Effects to the Binary
.InyaProduction replied to iCoredump's topic in Programming & Scripts
There is something called search in files function in notepad ++ -
Add Armor Effects to the Binary
.InyaProduction replied to iCoredump's topic in Programming & Scripts
Its the client binary -
[Problem] Encrypt item_proto
.InyaProduction replied to MrRiochu's topic in Community Support - Questions & Answers
item proto for which rev? Show us your pack xml -
Procuro quester e phyton guy
.InyaProduction replied to kaiserPT's topic in Paid Support / Searching / Recruiting
http://metin2dev.org/board/topic/378-paid-service-allround-quest-clientmods-guis-server-modifications-etc/ -
[Warning]Notepad++
.InyaProduction replied to Saddler's topic in Community Support - Questions & Answers
Exactly -
Ingame userinterface dontwork
.InyaProduction replied to Dr.Heisenberg's topic in Community Support - Questions & Answers
Pack everything with type 0 -
M2 Download Center Download Here ( Internal ) This one is just interesting for ppl with php knowledge. You have to have an active mysql connection to your server with SELECT rights to player.player There are 2 methods for now: loadPlayerByName($string); loadPlayerById($int); it will return an array with the most important information, aswell as caching the informations for 5 minutes (variable with setCacheTime($seconds) The cache will look like this atm: ID:::11159 NAME:::Rain LEVEL:::80 ACC_ID:::1 EXP:::277 JOB:::6 X:::64184 Y:::183833 MAP:::21 E_X:::64184 E_Y:::183833 E_MAP:::21 HP:::3693 MP:::1722 PLAYTIME:::79 VIT:::3 STR:::5 INT:::5 DEX:::3 STATS:::238 GOLD:::0 IP:::5.148.132.52 SKGRP:::1 HORSE_LEVEL:::0 RIDING:::0 HSTATS:::0 STATRESET:::0 CHANGENAME:::0 SKILL_POINT:::0 LAST_PLAY:::2011-05-16 16:02:57 ALIGNMENT:::491 Ok without further speaking heres the code (at the bottom is an example for initialising an an print_r on the return: <?php class char{ function __construct(){ $this->charinfo['id'] = 0; $this->charinfo['name'] = ""; $this->charinfo['level'] = 0; $this->charinfo['account_id'] = 0; $this->charinfo['exp'] = 0; $this->charinfo['job'] = 0; $this->charinfo['x'] = 0; $this->charinfo['y'] = 0; $this->charinfo['map_index'] = 0; $this->charinfo['exit_x'] = 0; $this->charinfo['exit_y'] = 0; $this->charinfo['exit_map_index'] = 0; $this->charinfo['hp'] = 0; $this->charinfo['mp'] = 0; $this->charinfo['playtime'] = 0; $this->charinfo['ht'] = 0; $this->charinfo['st'] = 0; $this->charinfo['iq'] = 0; $this->charinfo['dx'] = 0; $this->charinfo['stat_point'] = 0; $this->charinfo['skill_point'] = 0; $this->charinfo['alignment'] = 0; $this->charinfo['last_play'] = ""; $this->charinfo['gold'] = 0; $this->charinfo['ip'] = ""; $this->charinfo['skill_group'] = 0; $this->charinfo['horse_level'] = 0; $this->charinfo['horse_riding'] = 0; $this->charinfo['horse_skill_point'] = 0; $this->charinfo['stat_reset_count'] = 0; $this->charinfo['change_name'] = 0; $this->cache = new char_cachemanager(); } public function loadPlayerById($id, $reload = false){ $cached_char = $this->cache->loadCharById($id); if($cached_char != false && $reload == false){ $this->charinfo['id'] = $id; $this->charinfo['name'] = $cached_char['NAME']; $this->charinfo['level'] = $cached_char['LEVEL']; $this->charinfo['account_id'] = $cached_char['ACC_ID']; $this->charinfo['exp'] = $cached_char['EXP']; $this->charinfo['job'] = $cached_char['JOB']; $this->charinfo['x'] = $cached_char['X']; $this->charinfo['y'] = $cached_char['Y']; $this->charinfo['map_index'] = $cached_char['MAP']; $this->charinfo['exit_x'] = $cached_char['E_X']; $this->charinfo['exit_y'] = $cached_char['E_Y']; $this->charinfo['exit_map_index'] = $cached_char['E_MAP']; $this->charinfo['hp'] = $cached_char['HP']; $this->charinfo['mp'] = $cached_char['MP']; $this->charinfo['playtime'] = $cached_char['PLAYTIME']; $this->charinfo['ht'] = $cached_char['VIT']; $this->charinfo['st'] = $cached_char['STR']; $this->charinfo['iq'] = $cached_char['INT']; $this->charinfo['dx'] = $cached_char['DEX']; $this->charinfo['stat_point'] = $cached_char['STATS']; $this->charinfo['skill_point'] = $cached_char['SKILL_POINT']; $this->charinfo['alignment'] = $cached_char['ALIGNMENT']; $this->charinfo['last_play'] = $cached_char['LAST_PLAY']; $this->charinfo['gold'] = $cached_char['GOLD']; $this->charinfo['ip'] = $cached_char['IP']; $this->charinfo['skill_group'] = $cached_char['SKGRP']; $this->charinfo['horse_level'] = $cached_char['HORSE_LEVEL']; $this->charinfo['horse_riding'] = $cached_char['RIDING']; $this->charinfo['horse_skill_point'] = $cached_char['HSTATS']; $this->charinfo['stat_reset_count'] = $cached_char['STATRESET']; $this->charinfo['change_name'] = $cached_char['CHANGENAME']; return $this->charinfo; } else { $player_mysql = mysql_query("SELECT `id`, `account_id`, `name`, `job`, `voice`, `dir`, `x`, `y`, `z`, `map_index`, `exit_x`, `exit_y`, `exit_map_index`, `hp`, `mp`, `stamina`, `random_hp`, `random_sp`, `playtime`, `level`, `level_step`, `st`, `ht`, `dx`, `iq`, `exp`, `gold`, `stat_point`, `skill_point`, `quickslot`, `ip`, `part_main`, `part_base`, `part_hair`, `skill_group`, `skill_level`, `alignment`, `last_play`, `change_name`, `mobile`, `sub_skill_point`, `stat_reset_count`, `horse_hp`, `horse_stamina`, `horse_level`, `horse_hp_droptime`, `horse_riding`, `horse_skill_point` FROM `player`.`player` WHERE id = ".$id); $player = mysql_fetch_array($player_mysql); if(!$player) return false; foreach ($player as $key => $info){ if(!is_numeric($key)) $this->charinfo[$key] = $info; } $this->cache->writeCache($this->charinfo); return $this->charinfo; } } public function loadPlayerByName($name, $reload = false){ $cached_char = $this->cache->loadCharByName($name); if($cached_char != false && $reload == false){ $this->charinfo['id'] = $cached_char['ID']; $this->charinfo['name'] = $cached_char['NAME']; $this->charinfo['level'] = $cached_char['LEVEL']; $this->charinfo['account_id'] = $cached_char['ACC_ID']; $this->charinfo['exp'] = $cached_char['EXP']; $this->charinfo['job'] = $cached_char['JOB']; $this->charinfo['x'] = $cached_char['X']; $this->charinfo['y'] = $cached_char['Y']; $this->charinfo['map_index'] = $cached_char['MAP']; $this->charinfo['exit_x'] = $cached_char['E_X']; $this->charinfo['exit_y'] = $cached_char['E_Y']; $this->charinfo['exit_map_index'] = $cached_char['E_MAP']; $this->charinfo['hp'] = $cached_char['HP']; $this->charinfo['mp'] = $cached_char['MP']; $this->charinfo['playtime'] = $cached_char['PLAYTIME']; $this->charinfo['ht'] = $cached_char['VIT']; $this->charinfo['st'] = $cached_char['STR']; $this->charinfo['iq'] = $cached_char['INT']; $this->charinfo['dx'] = $cached_char['DEX']; $this->charinfo['stat_point'] = $cached_char['STATS']; $this->charinfo['skill_point'] = $cached_char['SKILL_POINT']; $this->charinfo['alignment'] = $cached_char['ALIGNMENT']; $this->charinfo['last_play'] = $cached_char['LAST_PLAY']; $this->charinfo['gold'] = $cached_char['GOLD']; $this->charinfo['ip'] = $cached_char['IP']; $this->charinfo['skill_group'] = $cached_char['SKGRP']; $this->charinfo['horse_level'] = $cached_char['HORSE_LEVEL']; $this->charinfo['horse_riding'] = $cached_char['RIDING']; $this->charinfo['horse_skill_point'] = $cached_char['HSTATS']; $this->charinfo['stat_reset_count'] = $cached_char['STATRESET']; $this->charinfo['change_name'] = $cached_char['CHANGENAME']; return $this->charinfo; } else { $player_mysql = mysql_query("SELECT `id`, `account_id`, `name`, `job`, `voice`, `dir`, `x`, `y`, `z`, `map_index`, `exit_x`, `exit_y`, `exit_map_index`, `hp`, `mp`, `stamina`, `random_hp`, `random_sp`, `playtime`, `level`, `level_step`, `st`, `ht`, `dx`, `iq`, `exp`, `gold`, `stat_point`, `skill_point`, `quickslot`, `ip`, `part_main`, `part_base`, `part_hair`, `skill_group`, `skill_level`, `alignment`, `last_play`, `change_name`, `mobile`, `sub_skill_point`, `stat_reset_count`, `horse_hp`, `horse_stamina`, `horse_level`, `horse_hp_droptime`, `horse_riding`, `horse_skill_point` FROM inyaproduction_.`player` WHERE name = '".$name."'") or die(mysql_error()); $player = mysql_fetch_array($player_mysql); if(!$player) return false; foreach ($player as $key => $info){ if(!is_numeric($key)) $this->charinfo[$key] = $info; } $this->cache->writeCache($this->charinfo); return $this->charinfo; } } public function setCacheTime($seconds){ $this->cache->setCacheTime($seconds); } function __destruct(){ } } class char_cachemanager{ function __construct(){ $this->cachedir = "./cached_chars/"; if(!is_dir($this->cachedir)){ mkdir($this->cachedir); } $this->chars = array(); if(!$this->loadCachedChars()) die("Character Cache: Error on loading cache"); $this->cachetime = 300; //5 minutes } public function setCacheTime($seconds){ $this->cachetime = $seconds; } public function loadCachedChars(){ $cachefiles = scandir($this->cachedir); foreach ($cachefiles as $file) { if(!($file == "." or $file == "..")){ $filename = $file; $temp = explode(".", $file); $file = $temp[0]; $data = explode("_", $file); $this->chars[$data[0]]['name'] = $data[1]; $this->chars[$data[0]]['time'] = $data[2]; $this->chars[$data[0]]['filename'] = $filename; } }; return true; } public function loadFile($filename){ if(file_exists($this->cachedir.$filename)){ $data = file_get_contents($this->cachedir.$filename); $lines = explode("n", $data); $character = array(); foreach($lines as $line){ $detail = explode(":::", $line); $character[$detail[0]] = $detail[1]; } return $character; } return false; } public function loadCharById($id){ if(isset($this->chars[$id]) && $this->chars[$id]['time'] + $this->cachetime < time()) return $this->loadFile($this->chars[$id]['filename']); return false; } public function loadCharByName($name){ foreach($this->chars as $key => $char){ if($char['name'] == $name && $this->chars[$key]['time'] + $this->cachetime < time()) return $this->loadFile($this->chars[$key]['filename']); } return false; } public function writeCache($array){ $filename = $array['id']."_".$array['name']."_".time(); $file = fopen($this->cachedir.$filename, 'w'); $text = " ID:::".$array['id']." NAME:::".$array['name']." LEVEL:::".$array['level']." ACC_ID:::".$array['account_id']." EXP:::".$array['exp']." JOB:::".$array['job']." X:::".$array['x']." Y:::".$array['y']." MAP:::".$array['map_index']." E_X:::".$array['exit_x']." E_Y:::".$array['exit_y']." E_MAP:::".$array['exit_map_index']." HP:::".$array['hp']." MP:::".$array['mp']." PLAYTIME:::".$array['playtime']." VIT:::".$array['ht']." STR:::".$array['st']." INT:::".$array['iq']." DEX:::".$array['dx']." STATS:::".$array['stat_point']." GOLD:::".$array['gold']." IP:::".$array['ip']." SKGRP:::".$array['skill_group']." HORSE_LEVEL:::".$array['horse_level']." RIDING:::".$array['horse_riding']." HSTATS:::".$array['horse_skill_point']." STATRESET:::".$array['stat_reset_count']." CHANGENAME:::".$array['change_name']." SKILL_POINT:::".$array['skill_point']." LAST_PLAY:::".$array['last_play']." ALIGNMENT:::".$array['alignment']; fwrite($file, $text); } } $character = new char(); print_r($character->loadPlayerByName("Rain")); Have fun with that
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[ Dead Download Link ] [TUT]Switchbot - Button [ We Need You ]
.InyaProduction replied to HA MeCa's topic in Temporary
Only english allowed in this board. #closed -
Nice but the arrow texture is a bit fail done
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Like i already said you if you would finish and make it a playable game it would be awesome!
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??-Error and Runtime-Error
.InyaProduction replied to Kentra's topic in Community Support - Questions & Answers
Had the same problem some time ago So it was easy to solve -
??-Error and Runtime-Error
.InyaProduction replied to Kentra's topic in Community Support - Questions & Answers
Unable to allocate 465183 bytes (465148 requested by r:/granny/rt/granny_oodle1_compression.cpp:246). Not enough RAM.. open exe with CFF Explorer and make a tick at can handle 2GB -
Problem with Belt Window !
.InyaProduction replied to Amok's topic in Community Support - Questions & Answers
closed