metin2team
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Posts posted by metin2team
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from 1-40 I think
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they are the ones in skill_proto the skill_vnum = skill_proto.vnum
and the skill_level defines the level of a skill.
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provide:
1. CONFIG < auth & db
2. syserr & syslog for both auth and db.
otherwise you should stop working on metin
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the python link is just the built-in functions in the client's source. (C++/python)
if I understood it right, the api you're talking about is in the link below look for the code tag below.
if (bHeader == HEADER_CG_TEXT)
that's the api you're looking for and if you want to add stuff you should add them there.
good luck.
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@Kaso just ignore it it just prints the (name vnum xcount) price to the sys_log. you can ignore it.
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try to find the files that are related to the questname "inside the quest"
EX: quest xx begin
for the example above you should be looking for xx
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a clue:
TItemAttrTable
EAttributeSet
good luck adding it.
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welcome back
I hope they can help you with the stuff you asked for.
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This is an example of what you have.
UPDATE account SET password=PASSWORD('x');
there's no where statement.
a badly coded homepage could do such thing.
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you should add your login query or the login.php file.
showing an example won't help if you don't have any good background in PHP.
$mysql->query("SELECT id, login, email, create_time FROM account.account WHERE id='x'");
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rather than adding a new query you should add create_time to the login query
with that you'll get the create_time without have to add a new query. -
44 minutes ago, Flow said:
I would like to do a static python, but I have a few questions
Cython? or pyd?
if any both can be found in here
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do you have the source?
you should add a new affect type like AFFECT_ALIGNMENT.
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On 9/6/2016 at 1:31 AM, sumnix said:
SYSERR: Sep 6 01:30:27 :: Process: FDWATCH: peer null in event: ident 21
SYSERR: Sep 6 01:30:25 :: Process: FDWATCH: peer null in event: ident 21.
this is not an error it's just warning to tell you that a core has crashed in your server.
fix the crashed cores' bugs and you won't see it anymore.
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25 minutes ago, DeYaN. said:
mysqld: Table './player/offline_shop_npc' is marked as crashed and should be repaired
all the messages like this one mean that you should repair the table the message actually is self-explanatory.
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applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2, applytype3, applyvalue3, applytype4, applyvalue4, applytype5, applyvalue5, applytype6, applyvalue6, applytype7, applyvalue7
Do you have a sash system? if yes please make sure that you have those fields in your "player.item" table.
also this
Can't connect to local MySQL server through socket '/tmp/mysql.sock' (61)
your mysql server went down or something is wrong.
if there's a crash you should include the game.core lines, too.
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If you have the leaked source files, I recommend mainline. But you'll need a lot of fixes for that.
1 hour ago, .T4Ump said:Yourself.
He means your own.
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18 hours ago, dreammaker said:
When I disable it from makefile will it disable all functions (item functions, weapons, bonuses, books...) related with lycan ?
how am I supposed to know? you should try it out.
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It totally depends on the implementation.
Two options:
1. try to comment/set it to 0 in the make file.
2. try to remove it from the code(all the files).
good luck.
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28 minutes ago, Kraaz said:
Firstly: How can i convert my pack files? (from .msi and .ini to .eix .epk)
It's not a matter of converting you should change that in the client's source. Then, you can rename all the *.msi to *.eix and so on.
About the error, you should reverse the steps you've done before the crash.
If you are using the source and you're the one compiled the Client, try to solve it using a python file along with metin2client.map in the leaked source. it will tell you which function exactly has the thing caused the crash.
good luck.
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1 hour ago, Mind Rapist said:
how can I send a request from the gameserver (FreeBSD) to an external server (Windows)?
If I understood it right.. you should do it the other way around.
Windows server -> FreeBSD (game) server.
which means .. Windows server requests the channels data and the FreeBSD returns the values or an xml file which will be saved by the windows server.
and you can use the API for that
good luck.
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On 9/25/2016 at 11:12 PM, HisaoShou said:
Request 1: I need to know how could I remove some buttons in game options. (Example: removing GPU and CPU buttons from game options menu)
root -> uiSystemOption.py or the uiscript file related to it.
On 9/25/2016 at 11:12 PM, HisaoShou said:Request 2: I want to (for example) that when clicking on player, on the top options (whisper, trade, and so on) that the button Emotion to launch a certain quest instead of emotion. (i will make the quest but i need the way how could i do that). How could I do this?
You should check root -> uiTarget.py
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Spoiler
char szItemQuery[512];
snprintf(szItemQuery, sizeof(szItemQuery), "SELECT id, pos, count, vnum, is_gm_owner%s, socket0, socket1, socket2, "
"attrtype0, attrvalue0, attrtype1, attrvalue1, attrtype2, attrvalue2, attrtype3, attrvalue3, attrtype4, attrvalue4, "
"attrtype5, attrvalue5, attrtype6, attrvalue6 FROM item WHERE window = %u AND owner_id = %u",
szQueryExtra, GUILD_SAFEBOX, dwGuildID);That's with the GuildID not to create a whole new table the creator used the player.item table.
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you mean (Ymir)Webzen?