help me please
and i didint understand last lines bcs my english bad pls help me i will share my ui and uitarget
my ui.py:
class Gauge(Window):
SLOT_WIDTH = 16
SLOT_HEIGHT = 7
GAUGE_TEMPORARY_PLACE = 12
GAUGE_WIDTH = 16
def __init__(self):
Window.__init__(self)
self.__oldValue = 0
self.__newValue = 0
self.width = 0
def __del__(self):
Window.__del__(self)
def MakeGauge(self, width, color):
self.width = max(48, width)
imgSlotLeft = ImageBox()
imgSlotLeft.SetParent(self)
imgSlotLeft.LoadImage("d:/ymir work/ui/pattern/gauge_slot_left.tga")
imgSlotLeft.Show()
imgSlotRight = ImageBox()
imgSlotRight.SetParent(self)
imgSlotRight.LoadImage("d:/ymir work/ui/pattern/gauge_slot_right.tga")
imgSlotRight.Show()
imgSlotRight.SetPosition(width - self.SLOT_WIDTH, 0)
imgSlotCenter = ExpandedImageBox()
imgSlotCenter.SetParent(self)
imgSlotCenter.LoadImage("d:/ymir work/ui/pattern/gauge_slot_center.tga")
imgSlotCenter.Show()
imgSlotCenter.SetRenderingRect(0.0, 0.0, float((width - self.SLOT_WIDTH*2) - self.SLOT_WIDTH) / self.SLOT_WIDTH, 0.0)
imgSlotCenter.SetPosition(self.SLOT_WIDTH, 0)
imgGaugeBack = ExpandedImageBox()
imgGaugeBack.SetParent(self)
imgGaugeBack.LoadImage("d:/ymir work/ui/pattern/gauge_yellow.tga")
imgGaugeBack.Hide()
imgGaugeBack.SetRenderingRect(0.0, 0.0, 0.0, 0.0)
imgGaugeBack.SetPosition(self.GAUGE_TEMPORARY_PLACE, 0)
imgGauge = ExpandedImageBox()
imgGauge.SetParent(self)
imgGauge.LoadImage("d:/ymir work/ui/pattern/gauge_yellow.tga")
imgGauge.Show()
imgGauge.SetRenderingRect(0.0, 0.0, 0.0, 0.0)
imgGauge.SetPosition(self.GAUGE_TEMPORARY_PLACE, 0)
imgSlotLeft.AddFlag("attach")
imgSlotCenter.AddFlag("attach")
imgGaugeBack.AddFlag("attach")
imgSlotRight.AddFlag("attach")
if app.BL_PARTY_UPDATE:
def GaugeImgBoxAddFlag(self, flag):
self.imgLeft.AddFlag(flag)
self.imgCenter.AddFlag(flag)
self.imgRight.AddFlag(flag)
self.imgGauge.AddFlag(flag)
if app.ENABLE_POISON_GAUGE_EFFECT:
def SetGaugeColor(self, color):
if self.imgGauge:
self.imgGauge.LoadImage("d:/ymir work/ui/pattern/gauge_yellow.tga")
self.imgLeft = imgSlotLeft
self.imgCenter = imgSlotCenter
self.imgRight = imgSlotRight
self.imgGauge = imgGauge
self.imgGaugeBack = imgGaugeBack
self.SetSize(width, self.SLOT_HEIGHT)
def SetPercentage(self, curValue, maxValue):
# PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR
if maxValue > 0.0:
percentage = min(1.0, float(curValue)/float(maxValue))
else:
percentage = 0.0
# END_OF_PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR
self.__oldValue = self.__newValue
self.__newValue = percentage
gaugeSize = -1.0 + float(self.width - self.GAUGE_TEMPORARY_PLACE*2) * percentage / self.GAUGE_WIDTH
self.imgGauge.SetRenderingRect(0.0, 0.0, gaugeSize, 0.0)
self.SetPercentageBack(self.__oldValue, 1.0)
def SetPercentageBack(self, curValue, maxValue):
if not self.imgGaugeBack.IsShow():
self.imgGaugeBack.Show()
if maxValue > 0.0:
percentage = min(1.0, float(curValue) / float(maxValue))
else:
percentage = 0.0
gaugeSize = -1.0 + float(self.width - self.GAUGE_TEMPORARY_PLACE * 2) * percentage / self.GAUGE_WIDTH
self.imgGaugeBack.SetRenderingRect(0.0, 0.0, gaugeSize, 0.0)
def OnUpdate(self):
if self.IsShow() and self.__oldValue > self.__newValue:
self.__oldValue = self.__oldValue - 0.005
self.SetPercentageBack(self.__oldValue, 1.0)
my uitarget.py:
def SetHP(self, hpNow, hpMax):
if not self.hpGauge.IsShow():
self.SetSize(200 + 7 * self.nameLength, self.GetHeight())
self.name.SetPosition(23, 13)
self.name.SetWindowHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.hpGauge.Show()
self.hpText.Show()
self.UpdatePosition()
if app.ENABLE_POISON_GAUGE_EFFECT:
if chrmgr.HasAffectByVID(self.GetTargetVID(), chr.AFFECT_POISON):
self.hpGauge.SetGaugeColor("lime")
else:
self.hpGauge.SetGaugeColor("red")
self.hpGauge.SetPercentage(hpNow, hpMax)
self.hpText.SetText("%s/%s (%.2f%%)"
% (localeInfo.NumberToMoneyString(hpNow)[:-5],
localeInfo.NumberToMoneyString(hpMax)[:-5],
max(0, (float(hpNow) / max(1, float(hpMax)) * 100))))
only the last lines
I wrote the other lines as they were