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zeimpekis9

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Everything posted by zeimpekis9

  1. Hello, im searching for a patcher. Does anyone has the source of the patcher by musicinstractor? Anyone else which sells patcher with code, design and source im interested. Please answer to me... Thanks.
  2. Hello community. Does anyone has serverfiles by computerkrank? Dont ask me why Thanks...
  3. Hello community, does anyone knows what font is this in photo? And also, does anyone has this client design? Thanks...
  4. hello community. I've installed change look system, but the following part does not show ingame. if app.ENABLE_CHANGELOOK_SYSTEM: def AppendTransmutation(self, window_type, slotIndex, transmutation): itemVnum = 0 if transmutation == -1: if window_type == player.INVENTORY: itemVnum = player.GetItemTransmutation(window_type, slotIndex) elif window_type == player.SAFEBOX: itemVnum = safebox.GetItemTransmutation(slotIndex) else: itemVnum = transmutation if not itemVnum: return item.SelectItem(itemVnum) itemName = item.GetItemName() if not itemName or itemName == "": return self.AppendSpace(5) title = "[ " + "Προβολή" + " ]" self.AppendTextLine(title, self.NORMAL_COLOR) textLine = self.AppendTextLine(itemName, self.CONDITION_COLOR, True) textLine.SetFeather() Its the part when you move up on item, and you see "Transmutation: FMS" Photo:
  5. there is a bug since i installed this: skills bugged, and someone can do dmg at whole map.
  6. I installed it but it doesnt damage. What i should do more. ? My part at char_skill : if (dwVnum == SKILL_CHAIN) { ResetChainLightningIndex(); AddChainLightningExcept(pkVictim); } if (dwVnum == SKILL_PAERYONG) ComputeSkill(dwVnum, pkVictim); if (IS_SET(pkSk->dwFlag, SKILL_FLAG_SELFONLY)) ComputeSkill(dwVnum, this); #ifdef ENABLE_WOLFMAN_CHARACTER else if (IS_SET(pkSk->dwFlag, SKILL_FLAG_PARTY)) ComputeSkillParty(dwVnum, this); #endif else if (!IS_SET(pkSk->dwFlag, SKILL_FLAG_ATTACK)) ComputeSkill(dwVnum, pkVictim); else if (dwVnum == SKILL_BYEURAK) ComputeSkill(dwVnum, pkVictim); else if (dwVnum == SKILL_MUYEONG || pkSk->IsChargeSkill()) ComputeSkill(dwVnum, pkVictim); m_dwLastSkillTime = get_dword_time(); return true;
  7. for (int i = GetAttributeCount(); i < iAttributeCount; ++i) { if (aiChangeProb == NULL) { PutAttribute(tmpChangeProb); } else { PutAttribute(aiChangeProb); } }
  8. Hello community, I have this problem when im switching weapons like this: [Hidden Content] Any ideas how to fix it?
  9. the problem is just when i already wear the one hand, and the i switch to two hand. If i dont wear the items, the slots are fine. Its just when i switch equip
  10. The data is good both at navicat and .txt. I checked it right now. So its something else
  11. Ah okay, didnt know. I checked it, the problem is src... because this slot bug happens with bow or dagger too. And i dont know where to search at src, so i can fix it.
  12. Hello community. I have this problem: [Hidden Content] Does anyone knows how to fix this problem? Two handed goes to 2 slots instead of going to 3 slots. I dont know why or where is wrong. Can anyone help me? Thanks.
  13. Hello community, i bought a host which was saying that i would have 300GB HDD, but when i do df -h it say this one: /dev/vtbd0s1a 9.7G 3.0G 5.9G 34% / devfs 1.0K 1.0K 0B 100% /dev What is going on? how can i find the other disk space? Thanks.
  14. I changed both at NewPlayerTable (or NewPlayerTable2) and when im connecting it it works fine. But the player does not have available stat points.
  15. Guys i did that like quesr, but sometimes the quest worked perfectly and sometimes the player created the char but he stayed 1 lvl instead of 75. And he had to delete the char si he can try again and sometimes it worked. So if i change it from input_login does it need quest too?
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