Tekanse
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Everything posted by Tekanse
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Fishing with autofishing (BDO Like) / Rendertarget chest / Other
Tekanse commented on Tekanse's product in Third Party - Providers Directory
Autofishing is now discounted to 150€! -
official [Gameforge official]Football world cup event
Tekanse posted a topic in Features & Metin2 Systems
Download Alternative download links → Github All details are described in github readme. -
Was it before or after? Here is how it works:
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Hi! I made it like year ago, it looks kinda cool so i thought about showcasing it. It was implemented on few servers and sells really good in theirs Item-Shop, i guess people like graphic things instead of boring texts.
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Average Damage Roll Probabilities
Tekanse replied to FlyHunter's topic in Community Support - Questions & Answers
int MINMAX(int min, int value, int max) { register int tv; tv = (min > value ? min : value); return (max < tv) ? max : tv; } -
Fishing with autofishing (BDO Like) / Rendertarget chest / Other
Tekanse commented on Tekanse's product in Third Party - Providers Directory
New system, special chest with rendertarget has been added! -
Fishing with autofishing (BDO Like) / Rendertarget chest / Other
Tekanse commented on Tekanse's product in Third Party - Providers Directory
Discount for autofishing is over. -
Python tool for analyzing average yang drop per hour in each map.
Tekanse replied to Tekanse's topic in Tools & Programs
Heatmaps to check density are even better (spiderdungeon) -
Download Metin2 Download or Github Script will look for densest place on map (in range of 70) and calculate average yang drop per hour based on regen resp timer. Density is only condition included in calculating best spot. Developed on Python 3.10.4 x64. You can edit your environment in settings.json file. You also have to provide your files to data directory. And last thing, you have to fill your mysql connection information in GetMobYang function.
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official [Gameforge official]Minigame Duel of the seers
Tekanse replied to Tekanse's topic in Features & Metin2 Systems
Ooops, thats what happens when you are kinda lazy to write few lines -
[HELP] Connection refused
Tekanse replied to 123fbalp123fb's topic in Community Support - Questions & Answers
Type bt full in gdb and show result. -
official [Gameforge official]Minigame Duel of the seers
Tekanse replied to Tekanse's topic in Features & Metin2 Systems
I added missing part of the instruction in interface module, you can look it up in git commit history or download new version. -
official Official Autohunt system (2016 version)
Tekanse posted a topic in Features & Metin2 Systems
Download Center Download Hello, I made this system 6 years ago, and it's time to share it, i guess. -
d.setf("seconds_passed", d.getf("seconds_passed") + TIME_OUT_STEP); if (d.getf("seconds_passed") == TIME_OUT) then Hmm. define TIME_OUT 4000 define TIME_OUT_STEP 55 Hmmmm.
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Does the Metin2 official system recognize?
Tekanse replied to androcchino's topic in Community Support - Questions & Answers
Then no, there is no such a thing implemented in original source. -
You are trying to cast float value to int. To be specific, command looks like this ITEMSHOP SET_LOG#25041#1#0.4#2022-05-18[_]04:41:24#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0 | ITEMSHOP and parsing happens here: constInfo.ItemShop['LOGS'].append([int(cmd[1]), int(cmd[2]), int(cmd[3]), cmd[4], [(int(cmd[5]), int(cmd[6])), (int(cmd[7]), int(cmd[8])), (int(cmd[9]), int(cmd[10])), (int(cmd[11]), int(cmd[12])) to be specific, int(cmd[3]) is where give value is 0.4 which is float. If you want to fix it, change it to float(cmd[3]) If you found this system somewhere, its probably not the best idea to use it, errors like that show that it wasnt tested properly.
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Does the Metin2 official system recognize?
Tekanse replied to androcchino's topic in Community Support - Questions & Answers
Are you asking if some kind of detection is implemented by default? -
MakeTexts from ui.py
Tekanse replied to redscoutyt2's topic in Community Support - Questions & Answers
Its hard to tell what kind of function do you need just by knowing its name. What are the arguments? What is it doing? -
Stateful Server and Sync Position between Clients
Tekanse replied to Intel's topic in Guides & HowTo
I know that, but when you want to give ready solution, you should either do it correctly, or at least inform about it. Looks like you have good programming knowledge so you are held to higher standards. -
Stateful Server and Sync Position between Clients
Tekanse replied to Intel's topic in Guides & HowTo
I really dont like when someone says something like this. Friendly reminder, that in 2009 most players had under 5Mb/s connection, and devs had to make sacrafices. For example, you made TPacketGCAttack bigger about 32 bytes, back then it was significant. Also, you really shouldnt send floats, eventually you will run into conversion problems, there is a reason why YMIR never put any into packets (well, with one excpetion).