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ElBrujoo

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Everything posted by ElBrujoo

  1. Show us how you are trying to add them in the proto, however why using txt instead of sql's?
  2. In 40k files is not used to decrypt item and mob proto from client. You just modify your server ones and then convert them to client
  3. You probabily messed up something with a select("sel1","sel2") or a wait(), put in a wrong place or wrong way. You have to find the rensponsible quest first of all
  4. Dude that was your quest I at least added what you wanted, if you want a new one leave your skype account here, if it's not too complicated I will do it for free. Regards
  5. Well that is not possible. To be more precise, server timers are intended to be used inside dungeons, if you want to launch something at the server start, you must insert it into the game/db source code(like automatic rates exp or such similar things) You could use a loop_timer that start itself at login of a GM or a PG but is bounded to the character and when he log-out or changes map(even a logout) the timer will stop running. So it's not an happy choice.
  6. if get_time()-pc.getqf("time") < 8*60*60 then local passed_time = get_time() - pc.getqf("time") say_title("Old Woman:") say("") say("Do you really want to live your life, like the") say("fortune teller told you? You should not take the") say("predictions seriously. The really important") say("things are your attitudes and mine. If both are") say("positive, nothing goes wrong. If you still want") say("to know your fortune return tomorrow.") say("") say("") say("") under this code you must use a "return" to stop the quest going. It will be like this: if get_time()-pc.getqf("time") < 8*60*60 then local passed_time = get_time() - pc.getqf("time") say_title("Old Woman:") say("") say("Do you really want to live your life, like the") say("fortune teller told you? You should not take the") say("predictions seriously. The really important") say("things are your attitudes and mine. If both are") say("positive, nothing goes wrong. If you still want") say("to know your fortune return tomorrow.") say("") say("") say("") return
  7. Hello everyone, this morning I noticed a problem that doesn't let cores starting. All sys errs are clean but appears the game.core, that says this: I understand I have some problem in loading ItemAttrTable and something wrong with common drop item file name and etc one. So I checked and everything seems ok, and I ask you how to inspect into these notifications. I will provide you other info you need, thanks! EDIT: Now the problem seems to be that it can't find that file, but where should it be located at?
  8. Also remember to edit the locale_de/it/fr/ecc -> atlasinfo.txt with the name of the directory and the coordinates on the server, if you can't manage to do this add me on skype I'll try to help you, sorry for english skype: xelbrujoox
  9. I know it could sound annoying, but I suggest you to come back to mainline_sg(released) for server and compile your own binary from one of the sources here released. To solve that error you must inspect the packet declaration, every var decrlared must be the same (name + type) in both client and server binary. Unfortunately this could not solve the problem, but if you haven't done big edits to server's source code this should work as I use that combination without problem. If the problem still remain or don't understand what I said, you can add me on skype: xelbrujoox
  10. Thank you for the answer but the problem is in the gamefile i think, it cannot use the hamachi ip as public. The .100 is used only local side.. however if i'll find the solution i'll post there
  11. nobody can help me? I would not buy a vps only to play with friends..
  12. if you use the mob_drop_item file it will drop randomly one ore more item you put in the group. If you need only 2 items for each metin you can put your books in a chest like jintors said or you can also make the drop through quest, like this: when 8001.kill begin if pc.get_level() < "max level you want they drop" then game.drop_item_with_ownership(27994,1) local book = {50481,50491,...} local drop1 = math.random(1,how many books there are, i don't remember) local drop2 = another math random -- these 2 math randoms selects the 2 books you will drop from the previously made list (book) game.drop_item_with_ownership(book[drop1],1) game.drop_item_with_ownership(book[drop2],1) remember however that using this method can create some trouble when you make quests that uses that mobs
  13. All right, you all know this is a little problem because of the possibility to buy a little vps etc etc.. but i would really like to make this work to test some things with my friends on that server. The problem is the extern login using hamachi as a network interface, I searched a lot on this forum and tried on myself too but i didn't managed to solve my problem.. Thanks if you'll answer my question. Syslog if needs, for now i am not able to understand what to edit.. Aug 5 18:00:01 :: SYSTEM: new connection from [25.136.133.201] fd: 19 handshake 4286065288 output input_len 0, ptr 0x5d542c00 Aug 5 18:00:02 :: Handshake: lower than zero -19 Aug 5 18:00:02 :: Handshake: client_time 0 server_time 673175 Aug 5 18:00:02 :: LOGIN_BY_KEY: asd key 1521774556 Aug 5 18:00:03 :: LoginSuccess Aug 5 18:00:03 :: player(DioCane).job(4) Aug 5 18:00:03 :: player().job(0) Aug 5 18:00:03 :: player().job(0) Aug 5 18:00:03 :: player().job(0) Aug 5 18:00:03 :: success to 25.136.133.100:13070 Aug 5 18:00:03 :: InputDB::login_success: asd Aug 5 18:00:15 :: SYSTEM: new connection from [25.136.133.201] fd: 20 handshake 3234111418 output input_len 0, ptr 0x5d543c00 Aug 5 18:00:15 :: MARK_SERVER: Login Aug 5 18:00:16 :: LargePacket Size 28 Aug 5 18:00:16 :: MARK_SERVER: GuildMarkIDXList 35 bytes sent. Aug 5 18:00:16 :: MARK_SERVER: Sending blocks. (imgIdx 0 diff 0 size 10) Aug 5 18:00:16 :: SYSTEM: closing socket. DESC #20 Aug 5 18:00:20 :: SYSTEM: closing socket. DESC #19 Aug 5 18:00:23 :: SYSTEM: new connection from [25.136.133.201] fd: 19 handshake 2267278037 output input_len 0, ptr 0x5d542c00 Aug 5 18:00:24 :: SYSTEM: closing socket. DESC #19 Aug 5 18:00:42 :: GLOBAL_TIME: Aug 5 18:00:42 time_gap 0
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