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Everything posted by Doose
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nani?
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Some time ago, someone did the same for me. [Hidden Content] have fun ^^
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Hi, where do i change the /reload regen command???
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Source Update - Clang-14 / c++2b + FreeBSD-12 + SRC
Doose replied to Mali's topic in Programming & Scripts
Which filename?? -
Source Update - Clang-14 / c++2b + FreeBSD-12 + SRC
Doose replied to Mali's topic in Programming & Scripts
So, i tried this one, but it doesn't work. Error: root@name:~/workspace/Server # gmake all -------------------------------------- Full Build Start -------------------------------------- gmake -C libserverkey dep gmake[1]: Entering directory '/root/workspace/Server/libserverkey' touch Depend g++7 -Wall -O2 -pipe -mtune=i686 -D_THREAD_SAFE -fno-exceptions -MM *.cpp > Depend /bin/sh: g++7: not found gmake[1]: *** [Makefile:38: dep] Error 127 gmake[1]: Leaving directory '/root/workspace/Server/libserverkey' gmake: *** [Makefile:63: all] Error 2 -
Hi, can someone help? I recently moved to freebsd 12, before, i used freebsd 9.3, but with new systems everyone is using freebsd 12 so i decided to use it too. But i cant update my c++ i followed a tutorial but nothing keeps error... please give me a hand here..
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input_login.cpp: In member function 'void CInputLogin::Entergame(DESC*, const char*)': input_login.cpp:685: error: 'class CSoulRoulette::Error' is not a class or namespace Makefile:115: recipe for target 'OBJDIR/input_login.o' failed gmake: *** [OBJDIR/input_login.o] Error 1 ?????
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check if potion is already active
Doose replied to Jordan's topic in Community Support - Questions & Answers
Go in char_item.cpp For purple potion: Find: case USE_ABILITY_UP: In: case APPLY_MOV_SPEED: AddAffect(AFFECT_MOV_SPEED, POINT_MOV_SPEED, item->GetValue(2), AFF_MOV_SPEED_POTION, item->GetValue(1), 0, true); break; Change for: case APPLY_MOV_SPEED: if (FindAffect(AFFECT_MOV_SPEED)) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("BU_ETKI_DEVAM_EDIYOR")); return false; } AddAffect(AFFECT_UNIQUE_ABILITY, POINT_MOV_SPEED, item->GetValue(2), AFF_MOV_SPEED_POTION, item->GetValue(1), 0, true, true); break; --------- For green potion: find: case USE_ABILITY_UP: in: case APPLY_ATT_SPEED: AddAffect(AFFECT_ATT_SPEED, POINT_ATT_SPEED, item->GetValue(2), AFF_ATT_SPEED_POTION, item->GetValue(1), 0, true); break; Change for: case APPLY_ATT_SPEED: if (FindAffect(AFFECT_ATT_SPEED)) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("BU_ETKI_DEVAM_EDIYOR")); return false; } AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ATT_SPEED, item->GetValue(2), AFF_ATT_SPEED_POTION, item->GetValue(1), 0, true, true); break; -
I swear i can't see it XDD
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Thank you very much ! #solved !
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Hi, how can i put shinning on items? Like imagine, black steel armor+7 do a shine, +8 do other shine and +9 do other shine, how can i use new shines to new armors or weapons? Thanks..
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Give item after kill monster [c++]
Doose replied to Doose's topic in Community Support - Questions & Answers
Ty, i also did the same and it worked too. Can you explain me how to use a green potion and purple one per time for time of use? I mean, if the potion takes 10 mins to be complitly used, how can i make a condition to make it only used 1 time per 10 mins? In other words, i can only use 1 green potion every 10 minutes, even if die. -
Give item after kill monster [c++]
Doose replied to Doose's topic in Community Support - Questions & Answers
yy, i searched for that after 15 mins after i posted it, Thanks anyway ! Can close topic, solution founded. For those who want, comment from "useless69". Char_battle.cpp -
Hi community, How can i make in c++ system, when i kill a monster / boss, you get a reward for it? (But only the one who killed in other words, the one who did last hit.) I tried some stuff, but nothing works like i want. If someone can help please i appreciate.
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Hi, i have an issue. I just implemented today the gm affect system, (When gm goes implementor, it goes SA ingame icon, when it goes high_wizard, it goes GA ingame icon.. etc etc..) but when i PM someone, it only comes with SA icon, not ga etc. can you help me?? Here is a print.. [Hidden Content]
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You need to change the format
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BUG sash system - I'll pay for help
Doose replied to uncle's topic in Community Support - Questions & Answers
i sent u a message., -
When you exit the game, mount continues ?
Doose replied to enisina's topic in Community Support - Questions & Answers
Hey tierri, can you help me how to put mounts only count time when riding?? -
no sectree for spawn
Doose replied to daradevil124's topic in Community Support - Questions & Answers
Yooo how can i solve it? -
Hi, i did what you said to do, and i got a new problem which i can't pass from the log in :| any solve??