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Jordan

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  1. I checked, looks all fine more me, but i also have the same problem.
  2. Would appreciate if someone can help me to do this only for a few items of a chest.. br
  3. Thanks for your reply. Could you give me an example please?
  4. Thank you! How can I do it only if one or two special item are received out of the box?
  5. Thanks for your reply. Okay, since I don't want to do the drop via quest, I'll have to do it via source. Can someone help me with an example how to do it please?
  6. I'd like to make a quest, when any player receive item X from chest X to make an announcement. For example when the player get a poison sword from the death reaper chest. Maybe someone already did something like that or know how to do it?
  7. Can you help me to solve this please? To be honest, i don't know who i can do this.
  8. Hey guys, I'm using the following quest to change sex of characters. The problem im facing is, that when someone wear as example a male costume and change to female, the costume keep equiped. Does someone know how to solve this problem? Would appreciate some help. Thank you!
  9. Ah wow, what a bad mistake. Thank you a lot!
  10. Hi guys, I have a little problem. I set the shop_buy_price in database and client proto to ae 2500000 and added that item into the shop. But when I try to buy the item ingame. It is there for 0 yang and i can't even buy it. Is this a known problem? Couldn't find any topic regarding this problem.
  11. Solved, please close const int STONE_INFO_MAX_NUM = 18; The solution was to set the correct count of metins.
  12. I added a few more metin stones into "const SStoneDropInfo aStoneDrop[STONE_INFO_MAX_NUM] =" and now im getting the following error when compiling source: constants.cpp:908:1: error: too many initializers for 'const SStoneDropInfo [10]' afterwards i changed the following in constants.h to 20 const int STONE_INFO_MAX_NUM = 20; The compile error is gone now, but the most metin stones are stilling missing the stone drop. Can someone help me here please?
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