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Posts posted by .SoNiiC.
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here you have the parts for the collect quests from the official usa locale translate.lua
https://mega.co.nz/#!GdVxgbJJ!HBQNvfTWDUcDs_FFP16EU45kgrO3daTzE5okyYAiZQQ
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this is bullshit i got my own src
https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
with all new affects & skillflags
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activate ingame the this eventflag ..
mob_gold 200 and mob_gold_buyer 200
mob_exp 1000 and mob_exp_buyer 1000
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Novaline = modified version of mainline_sg made by nova.
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does it work on the new mob_proto structure from the beta server ?
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upload all your config files and syslog on every gamecore
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on which level is the problem ?
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run update_limit_time.py with python or delete #define GLOBAL_LIMIT_TIME on limit_time.h
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i need them to
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Thats all the libs compiled from mainline on freebsd. You have only chance some stuffs on makefile to compile the source without problem.
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The quest isnt buggy ! The devilscatacombe quest have the same funktion for check on 2 levels. And now tell me why that quest still work ?
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you disabled killed_a_2 that means your quest checks only one time on level 1 or level 3 if monster exist. but this is not the bug.
Apr 7 16:45:49 :: QUEST loading locale/germany/quest/object/killed_A_1/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run
Apr 7 16:45:49 :: XXX AddServerTimer killed_A_1 3510000 0x510cdb40Apr 7 16:46:00 :: QUEST clear timer 0
Apr 7 16:46:00 :: QUEST clear timer 0this is the bug. if any server_timer will starts at the same time all running server_timer on that quest will be cleared.
let me give you example.
the firtst QUEST clear timer 0 is for that
Apr 7 16:41:20 :: QUEST loading locale/germany/quest/object/flame_dungeon_45m_left_timer/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run
and the otherone is for
Apr 7 16:45:49 :: QUEST loading locale/germany/quest/object/killed_A_1/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run
if any server_timer will be startet all server_timer on that quest will be canceled and this is the real bug. i dont think that the quest will have a bug. i think its on the gamefile. because its a gamefile before the beta server started.
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that cant be work because you disable the check for monsters on level 1 and 3. and this is not the problem. the problem is that any server_timer works on that quest. when a server_timer starts all server_timer will be cleared and this is the problem.
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Apr 4 01:09:57 :: XXX AddServerTimer killed_A_1 3510000 0x507fa580
Apr 4 01:10:09 :: QUEST clear timer 0
Apr 4 01:10:09 :: QUEST clear timer 0thats the problem
i dont know why but it look like that something stops the servertimer.
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why you need it to unpack when everything is unpacked ?
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https://mega.co.nz/#!uEFBFAwB!Oml28i0y8Ix3zLLGDiKB-zixpYIUxpo0VO89Oy947eo
All Official Packs with official archiver to creat your own key and packs
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[ Dead Download Link ] [request]Some English Quests [ We Need You ]
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