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.SoNiiC.

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Everything posted by .SoNiiC.

  1. here you have the parts for the collect quests from the official usa locale translate.lua [Hidden Content]
  2. this is bullshit i got my own src [Hidden Content] [Hidden Content] with all new affects & skillflags
  3. activate ingame the this eventflag .. mob_gold 200 and mob_gold_buyer 200 mob_exp 1000 and mob_exp_buyer 1000
  4. Novaline = modified version of mainline_sg made by nova.
  5. does it work on the new mob_proto structure from the beta server ?
  6. run update_limit_time.py with python or delete #define GLOBAL_LIMIT_TIME on limit_time.h
  7. Thats all the libs compiled from mainline on freebsd. You have only chance some stuffs on makefile to compile the source without problem.
  8. The quest isnt buggy ! The devilscatacombe quest have the same funktion for check on 2 levels. And now tell me why that quest still work ?
  9. you disabled killed_a_2 that means your quest checks only one time on level 1 or level 3 if monster exist. but this is not the bug. Apr 7 16:45:49 :: QUEST loading locale/germany/quest/object/killed_A_1/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run Apr 7 16:45:49 :: XXX AddServerTimer killed_A_1 3510000 0x510cdb40 Apr 7 16:46:00 :: QUEST clear timer 0 Apr 7 16:46:00 :: QUEST clear timer 0 this is the bug. if any server_timer will starts at the same time all running server_timer on that quest will be cleared. let me give you example. the firtst QUEST clear timer 0 is for that Apr 7 16:41:20 :: QUEST loading locale/germany/quest/object/flame_dungeon_45m_left_timer/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run and the otherone is for Apr 7 16:45:49 :: QUEST loading locale/germany/quest/object/killed_A_1/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run if any server_timer will be startet all server_timer on that quest will be canceled and this is the real bug. i dont think that the quest will have a bug. i think its on the gamefile. because its a gamefile before the beta server started.
  10. that cant be work because you disable the check for monsters on level 1 and 3. and this is not the problem. the problem is that any server_timer works on that quest. when a server_timer starts all server_timer will be cleared and this is the problem.
  11. Apr 4 01:09:57 :: XXX AddServerTimer killed_A_1 3510000 0x507fa580 Apr 4 01:10:09 :: QUEST clear timer 0 Apr 4 01:10:09 :: QUEST clear timer 0 thats the problem i dont know why but it look like that something stops the servertimer.
  12. M2 Download Center Download Here ( Internal ) here is the the official locale ymir.. its not the latest but it can help [Hidden Content]
  13. [Hidden Content] All Official Packs with official archiver to creat your own key and packs
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