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.SoNiiC. last won the day on March 15 2014
.SoNiiC. had the most liked content!
About .SoNiiC.
- Birthday 05/06/1991
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here you have the parts for the collect quests from the official usa locale translate.lua [Hidden Content]
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this is bullshit i got my own src [Hidden Content] [Hidden Content] with all new affects & skillflags
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UPDATE player.mob_proto.txt
.SoNiiC. replied to kaiserPT's topic in Community Support - Questions & Answers
activate ingame the this eventflag .. mob_gold 200 and mob_gold_buyer 200 mob_exp 1000 and mob_exp_buyer 1000 -
Novaline = modified version of mainline_sg made by nova.
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does it work on the new mob_proto structure from the beta server ?
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player can use GM code how i stop that
.SoNiiC. replied to MaGisterX's topic in Community Support - Questions & Answers
upload all your config files and syslog on every gamecore -
Vanillacore-Flame dungeon
.SoNiiC. replied to piraka2's topic in Community Support - Questions & Answers
on which level is the problem ? -
game dosn't start ( after compile )
.SoNiiC. replied to MrLibya's topic in Community Support - Questions & Answers
run update_limit_time.py with python or delete #define GLOBAL_LIMIT_TIME on limit_time.h -
Unpacking Metin2 KR Patches
.SoNiiC. replied to asdfghjkesha's topic in Community Support - Questions & Answers
i need them to -
Source compile question?
.SoNiiC. replied to Chun-Chun's topic in Community Support - Questions & Answers
Thats all the libs compiled from mainline on freebsd. You have only chance some stuffs on makefile to compile the source without problem. -
Source compile question?
.SoNiiC. replied to Chun-Chun's topic in Community Support - Questions & Answers
try this [Hidden Content] -
you disabled killed_a_2 that means your quest checks only one time on level 1 or level 3 if monster exist. but this is not the bug. Apr 7 16:45:49 :: QUEST loading locale/germany/quest/object/killed_A_1/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run Apr 7 16:45:49 :: XXX AddServerTimer killed_A_1 3510000 0x510cdb40 Apr 7 16:46:00 :: QUEST clear timer 0 Apr 7 16:46:00 :: QUEST clear timer 0 this is the bug. if any server_timer will starts at the same time all running server_timer on that quest will be cleared. let me give you example. the firtst QUEST clear timer 0 is for that Apr 7 16:41:20 :: QUEST loading locale/germany/quest/object/flame_dungeon_45m_left_timer/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run and the otherone is for Apr 7 16:45:49 :: QUEST loading locale/germany/quest/object/killed_A_1/server_timer/flame_dungeon.run : flame_dungeon [sTATE] run if any server_timer will be startet all server_timer on that quest will be canceled and this is the real bug. i dont think that the quest will have a bug. i think its on the gamefile. because its a gamefile before the beta server started.