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Posts posted by DragonBlack94
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add discord: LastBreath#0508
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Yes, teamviewer or anydesk?
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Added the string also on atlasinfo.txt root + local?
Inserted the value of the map in the cores?
Did you also insert the coordinates in client + server settings? -
Hello I would like to modify this mission by putting it in time, where example after 1 hour it is canceled if you do not finish it
Anyone kind enough to help me?
Quotequest Metin80 begin state start begin when login or levelup with pc.get_level() >= 80 begin set_state("inizio_metin") end end state inizio_metin begin when 8058.kill begin pc.setqf("metin_killati" , pc.getqf("metin_killati")+1) if pc.getqf("metin_killati") == 30 then addimage(-140, -350, "ground.tga") say_title("Missione livello 80!") say("") say("Complimenti!") say("Hai distrutto 30 metin del freddo!") say("Come promesso ecco la ricompensa:") say("") say_reward("Ricevi: 12.000.000 Exp.") say_reward("Ricevi: 14.000.000 Yang.") say_reward("Ricevi: Cintura con Rune.") say_reward("Ricevi: Baule Alchimia x10.") say_reward("Ricevi: Moneta LastBreath x50.") pc.give_exp2 ( 12000000 ) pc.changegold ( 14000000 ) pc.give_item2("18060", 1) pc.give_item2("33029", 10) pc.give_item2("25105", 50) set_state("fine_metin") end end when letter begin send_letter_ex("Metin 85", "purple,blink,ex", "scroll_open_purple.tga") end when button or info begin if pc.getqf("metin_killati") < 30 then addimage(-140, -350, "ground.tga") say_title("Distruggi 30 metin del freddo!") say("") say("Ciao ".. pc.get_name() .."") say("Se distruggi 30 metin del freddo riceverai[ENTER]una bella ricompensa.") say("") say("Dovrai distruggere:") say("Metin 80") say("") say_reward("Attualmente hai distrutto: ".. pc.getqf("metin_killati") .." metin del freddo.") end end end state fine_metin begin end end
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I have implemented the files, how come these errors come out? you do not see the npc
1123 21:22:33938 :: CRaceManager::RegisterRacePath : RACE[60398] LOAD MSMFILE[d:/ymir work/guild/ace_peoplemen/ace_peoplemen.msm] ERROR
1123 21:22:33938 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 60398
1123 21:22:33938 :: CPythonCharacterManager::CreateInstance VID[54] Race[60398] -
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Hi I have a problem with mobs so I'll explain: they are the same mobs of the same author only that the mobs which have the small name example "cat" and not "Cat" you read them to me instead "Cat" with a big "C" does not show them to me in game. Is there a way to solve this problem? In fact, if I put everything small "cat.gr2" even in the .msm, the path does not show them to me anyway. If I open the .gr2 file, I go into texture showing me the path with the large letter "Cat". Possible to solve?
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Thanks you
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Hi, I know how to edit the skybox (day) but I can't edit the (night) file, I tried to edit the moon.dss file but it keeps showing me the all black sky or the standard metin2 one, how can I also edit the night with a new skybox?
Please help -
Thanks you
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Hi I would like to add more uploading images, I added the images inside the local etc. added the sub files modified inside with the name of the loading2,3,4,5, etc I always upload the 4 standard images, how can I have the others read and uploaded as well?
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i already tried to spawn mob but it still doesn't work
May 8 10:32:31 :: RunState: LUA_ERROR: [string "Carta_mostro"]:2: attempt to index global `spawn_boss' (a nil value)
SYSERR: May 8 10:32:31 :: WriteRunningStateToSyserr: LUA_ERROR: quest Carta_mostro.start click
SYSERR: May 8 10:40:00 :: mob_spawn_group: invalid argument
SYSERR: May 8 10:40:00 :: SpawnMob: SpawnMob: no mob data for vnum 0 -
Hi I have a problem I would like to create an item that when you click spaws a random boss among those chosen, can you help me?
quest Carta_mostro begin state start begin when 50283.use begin say_title ( "Carta Mostro:") say ( "Questo e' la carta mostro, vuoi aprirla?" ) local yesno = select ( "Apri" , "Non aprire" ) pc.removeitem(50283,1) local dragon = number(1,4) local dragon1 = number(2,5) local dragon2 = {102,103,104,105} mob_vnum(dragon2[dragon],dragon1) end end end
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I solved it by creating a quest even though I wanted to give the function like the gold and silver chests. To speed up I did the quest with the type 18 on both the key and the chest. Thank you all very much for helping me.
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11 minutes ago, LordZiege said:
You added special_item_group part for the chest? otherwise it wont work.
Yes, I did if I click on the trunk it opens normally, but if I drag the key on it they swap places in the inventory without any function.
type chest: 23
type key: 18
if instead I copy the type of the chest / golden key the chest does not open and if I drag the key above they move from slot without any function -
I tried to insert for example value 50 to both items but the result does not change. (value 0)
16 minutes ago, LordZiege said:You should use the same value in value0 and not the value of the chest/key wtf. Learn to read exactly.
He descriped it completly correctly.
I put those values in (value0) by copying them from the gold chest / key. But as I said I also tried to put the same value (50) the result does not change.
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Chest:
INSERT INTO `item_proto` VALUES ('50134', 0xC0CCC6C4C0C720BBF3C0DA, 0x4D6973746572696F736F204261756C65207A61666669726F, '20', '0', '0', '1', '0', '0', '0', '', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '50152', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
Key:
INSERT INTO `item_proto` VALUES ('50152', 0xC0CCC6C4C0C720BBF3C0DA, 0x436869617665207A61666669726F, '21', '0', '0', '1', '0', '0', '0', '', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '50134', '0', '0', '0', '0', '0', '-1', '-1', '-1', '-1', '-1', '-1', '0', '0', '0');
Need anything else? -
So I copied the value / types of the items 50006/50008, but if I drag the golden key on the chest it tells me that "the key seems to be wrong" instead WITH THE SAME VALUE the sapphire chest / key does not give me any function (yes swap places in the inventory.
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Hi guys I have a question, I would like to smuggle the chests (open with the key). If I drag sapphire key example onto the sapphire chest, they swap places without opening.
type chest: 23
type key: 18Need a quest? or do you need to add a function in the source?
If you know how to solve it, please explain the process or ask me a quest to get them to open.
I will thank you from my heart!!!!
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Help for ch1 e ch2
in Community Support - Questions & Answers
Posted
Hi, practically in game, the ch1 cannot talk to the ch2 ... How can I join the 2 ch in universal calls?