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Sathyr

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About Sathyr

  • Birthday 01/16/2000

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    Male
  • Country
    Romania
  • Nationality
    Romanian

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  1. Hello M2DEV, how could I solve this problem with the destatus and skill buttons? The problem is that the buttons remain frozen even if I have no more status points, normally they should disappear after I finish all the points to be added. I don't have errors in syserr (client/server). My discord: official.sathyr Preview: [Hidden Content]
  2. Edit: It works perfectly, but you need to activate the commands: /x 1 and /xmas_snow 1 first!
  3. Fix for this? 0 errors in syserr... def __IsXMasMap(self): if app.__BL_ENVIRONMENT_EFFECT_OPTION__: mapDict = ( "metin2_map1_a1", "metin2_map1_a3", "metin2_map1_b1", "metin2_map1_b3", "metin2_map1_c1", "metin2_map1_c3", "metin2_map_n_flame_01", "metin2_map_n_desert_01", "metin2_map_spiderdungeon_01", "metin2_map_spiderdungeon_02", "metin2_map_spiderdungeon_03", "metin2_map_deviltower1", "season1/metin2_map_sungzi_flame_hill_01", "season1/metin2_map_sungzi_flame_hill_02", "season1/metin2_map_sungzi_flame_hill_03", "season1/metin2_map_sungzi_desert_01", "season1/metin2_map_sungzi_desert_hill_01", "season1/metin2_map_sungzi_desert_hill_02", "season1/metin2_map_sungzi_desert_hill_03", "season2/metin2_map_empirewar03", "metin2_map_devilsCatacomb", "metin2_map_Mt_Thunder", "metin2_map_n_flame_dungeon_01", "metin2_map_dawnmist_dungeon_01", "metin2_map_Mt_Th_dungeon_01",) else: mapDict = ( "metin2_map_n_flame_01", "metin2_map_n_desert_01", "metin2_map_spiderdungeon", "metin2_map_deviltower1", ) [Hidden Content]
  4. Hello, I have a problem with my client. When I'm in Spider Dungeon 3, my frames drops from 60 to 10-15. Any help? My discord: official.sathyr https://metin2.download/picture/4gprxAqbJo5XnlFOSbzT93tct9w4zi5y.gif there is a preview. Thanks for the attention!
  5. And under what function should be put mob and npc?
  6. Fix for this? [Hidden Content] I tried with: if (IsImmune(IMMUNE_POISON)) return; But doesn't work... Fix for this? I tried with: if (IsImmune(IMMUNE_POISON)) return; But doesn't work...
  7. When I evolve the skill from m1 - g1 - p, that toggle always remains behind. Image:
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