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Posts posted by white
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Are you running on debugging mode?
And what serverfiles are you using? -
Hello @ TMP4, first of all thank you so much for this release!
I would like to know is it supposed for GM's to be unable to PVP or attack each other?
Because when I try to do so no one gets any damage.
(Without Defenses etc.)
Anyway thanks in advance and thank you once more for this awesome release! -
10 hours ago, oSocks said:
i have the same problem, any solution or idea for error ?
You never defined the macro..
if you have a custom file with defines let's say my_custom_defines.h
Go and add this:#define ENABLE_SHINING_SYSTEM
If you do not have any file like this go to locale_inc.h and add it there.
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I have the .mde and the .mse next to each other however this does not really work..
I have the correct EFFECT_REFINED + (the number of the enum value) in the playersettingmodule.py
I applied the effect on InstanceBase.cpp (considering the item's vnum) with no luck..
Do I miss something?
Does those files have a prefix path or something?
Like if I put them on the wrong path (think about the granny texture) will not find them at all? -
Instead of hand-coding it use a for loop..
std::string strSourceSkin; std::string strTargetSkin; // LOCAL_PATH_SUPPORT if (TextFileLoader.GetTokenString("local_sourceskin", &strSourceSkin) && TextFileLoader.GetTokenString("local_targetskin", &strTargetSkin)) { AppendShapeSkin(dwShapeIndex, 0, strSourceSkin.c_str(), strTargetSkin.c_str()); } // END_OF_LOCAL_PATH_SUPPORT if (TextFileLoader.GetTokenString("sourceskin", &strSourceSkin) && TextFileLoader.GetTokenString("targetskin", &strTargetSkin)) { AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str()); } for (UINT index = 2; index < 7; index++) { if(TextFileLoader.GetTokenString(std::format("sourceskin{}", index), &strSourceSkin) && TextFileLoader.GetTokenString(std::format("targetskin{}", index), &strTargetSkin)) AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str()); } TextFileLoader.SetParentNode();
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Hello metin2devs, as the title says what is the usage of chrmgr and it's method Register Effect?
I did not find the class of chrmgr and I would like to know the usage of this line especially:
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")
First of all I checked in the corresponding path and the armor-4-2-1.mse is missing however this does not make any error and the effect is applicable I mean since is on the binary.
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Hey, I was watching the video of @ TMP4 and he used a server.vdi.
For the life of me I am stuck at this point because there was no .vdi in the downloaded .zip!
So I thought that I would have to set up a FreeBSD from "scratch" and compile the sources or am I missing the point here?
And if that's the case how much space should the virtual hard disk take?
Any help would be pretty much appreciated, have a wonderful day you all!- 1
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Hello, I managed to install the server with all the steps as the guide mentioned, however after starting the server i logged in everything was working properly I guess, but after rebooting
the state of the CHANNEL 1 all cores needs cleaning same for CHANNEL 99 and for AUTH and the server doesn't start.I checked the syserr_start and syslog_start for every one and the only error msg I found in all of them was Cannot get public ip address.
I tried to get some info before posting it without any luck except a post here mentioning that I should edit game file and replace 192.168 with 999.999.Something I forgot to mention is that I already compiled everything and If someone has the knowledge and the time to answer I would like some explanation and not only the solution.
Thank you for your time.
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UI types and attributes
in Community Support - Questions & Answers
Posted
Hello Metin2Devs, are there any references of the available types and attributes for UIScript files?
I looked at the Docs but I did not found anything.
I am not sure if I've been made clear so this is an example of what I am looking for:
Most of them are self explanatory but I would like to know what is it available for any of those types UI Elements.
Thanks in advance.