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Posts posted by Beforekk
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1 hour ago, m2Ciaran said:
Yes
Hm, I guess, thats gonna be that case then
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Well, I did that. And today, it happen again. I create new character, and it has spell enchant armor, and it even gives bonus.
I have one question. When Im deleting db... like old accounts, players, etc... Do I have to delete "affects"?
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Hello,
so... this question is not about solution at all, but for possibilities to even find the path to that bug.
I really would like to show it, but I cannot create that bug again. Dont know how.
When I create new character (Theres two Shaman characters with this bug), with shaman, login to game, I've got two effects activated - Spells from sura (Fear and enchanted armour) It appears in affects too, so I guess it gives bonuses to char. But it dissapear after minute. Then, I finds out, it gives affects from gods (HP, defense, damage, etc) That dissapear too after a while. BUT... then I founds out, in stats, that char has +200 defense and has abnormal HP. HP regen is weird too... Character has +270% for some reason. All this without any equipment! So I tried to create few new characters, and nothing... So I looked on another shaman character, which is in game for few days, and it has same bug, but not that massive. It has +80 defense and some HP. Both those characters are shamans.
I have boosted spell Attack+ so it gives more damage, but I dont think thats the reason. Still try to back it up to original values of spell.
I created 3 new shaman characters after finding this bug, and everything seems to be normal...
Another idea comes to my mind... Ive deleted characters, accounts, etc like 3 times. So maybe I made somewhere mistake? And somethink collides with old "bad" deleted chars and accounts?
Last thing, that comes to my mind... I have installed new affect shower, which is working really strange. I think Ive added something wrong, but its only client side system for roots.
Any idea on this? Have u ever encounter something like this?
Thanks for response!
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How did you solve?
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You have to put "761" to refine_proto in server
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Well, thats the only thing I got. Ur welcome
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I fixed it... But dunno how. I backuped my files where was the first bug, and solved FIRST bug, where wasnt this with upp items...
I anyone wants, I can send them my files.
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Hello,
So I have this system installed, but there was a bug, so I decided to look at it today. Before that, it was "working" in way, that it was auto refining, but the failed message pops up behind every other windows...
Soo I was about to fix that, and now it works, as it should, BUT... This happen... When I want to refine item with upp items, picture of item stays here, even when I want to refine another item... And those pictures start to stack over and over... Does anyone know how to fix it please? Im tired of it
Picture of bug:
Here is download of my uirefine.py:
Thanks for any advise!
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Well, I figured it out myself, and it was easier, than I tought.
Here is how to make cooldown for dungeons:
First part is in NPC talk (When porting to dungeon)
Add this - if pc.getqf("last_complete_time") and os.time() - pc.getqf("last_complete_time") < 60 then
Spoilerquest orcdung begin
state start beginwhen 20356.chat."Král orků " with pc.get_level() >= 30 begin
if pc.getqf("last_complete_time") and os.time() - pc.getqf("last_complete_time") < 60 then
say("Musíš počkat, než budeš moci znovu vstoupit do dungeonu.") --- Here is text, to inform, that cooldown is active
return
end--- Here continues the original quest
say_reward("Já: ")
say("Hm... Chudák. Sbíral zde listí ")
say("a orci ho napadli. ")
say("Musím ho pomstít! ")
say("")
say("Nejprve potřebuji nějakou stopu! ")
say_item_vnum(30160)
local a= select("Mám! ","Nemám ")
if 1==a thenAnd now add to the end of the quest, where you kill boss
Add this - pc.setqf("last_complete_time", os.time())
Spoilerwhen 694.kill with pc.in_dungeon() begin
syschat("Úspěšně si porazil krále orků a dokončil dungeon! ")
pc.setqf("last_complete_time", os.time())
end
end
endAnd... thats everything.
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Hello,
I know only basics around quests. I tried some simple "dungeon" quest, which is working good, but now I want to implement a cooldown in it.
I tried to figured it out myself, but without success. Can someone please help me with explanation?
Here's quest:
Spoilerquest orcdung begin
state start beginwhen 20356.chat."Král orků " with pc.get_level() >= 30 begin
say_reward("Já: ")
say("Hm... Chudák. Sbíral zde listí ")
say("a orci ho napadli. ")
say("Musím ho pomstít! ")
say("")
say("Nejprve potřebuji nějakou stopu! ")
say_item_vnum(30160)
local a= select("Mám! ","Nemám ")
if 1==a then
if party.is_party() then
say_important("")
say_important("Toto je solo dungeon, který můžeš projít ")
say_important("pouze sám! Opusť prosím skupinu.")
elseif not party.is_party() then
if pc.count_item(30160) >= 1 then
say_reward("Já: ")
say("Našel jsem poznámky sběrače, ")
say("ve kterých zmiňuje, kde se ")
say("nachází samotný král orků! ")
say("")
pc.remove_item(30160)
wait()
d.join(306, 3495, 238)
d.regen_file("data/dungeon/orc/orc_regen.txt")
else
say_reward("Já: ")
say("Nejprve musím najít nějaké ")
say("vodítko, abych mohl pokračovat... ")
say_item_vnum(30160)
return
end
if 2==a then
say_reward("Já: ")
say("")
say("Tak jo... ")
say("Kde začít hledat? ")
end
end
end
endwhen 8008.kill with pc.in_dungeon() begin
d.regen_file("data/dungeon/orc/orc_regen1.txt")
d.setf("mobs_left", d.count_monster())
d.spawn_mob(638, 339, 250, 1)
end
when 638.kill with pc.in_dungeon() begin
local count = d.getf("mobs_left")-1
d.setf("mobs_left", count)
if count <= 0 then
d.clear_regen()
syschat("Porazil si vlnu orků! ")
d.spawn_mob(8009, 339, 250, 1)
end
endwhen 8009.kill with pc.in_dungeon() begin
d.spawn_mob(692, 339, 250, 1)
endwhen 692.kill with pc.in_dungeon() begin
d.spawn_mob(694, 339, 250, 1)
endwhen 694.kill with pc.in_dungeon() begin
syschat("Úspěšně si porazil krále orků a dokončil dungeon! ")
end
end
endLike this, its working without any problem. Thank you in advance...
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Thanks a lot
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Hello community!
Is there any way to make quest function, that send player a private message?
Like when biolog cooldown is done, it sends private message, which says example: "Biolog cooldown is done. You can submit next item."
Thanks for any help
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45 minutes ago, Randaron said:
I have the same problem, did you solve it?
Nope. All I did was firewall and block those IP, but I finds out, that handshakes are coming from diferent IPs
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For anyone, who wants to have prices like this: 1.000.000 for example. Default in this system is - 1000000
You have to change this:
Spoiler1. Open igshop.py in root
Find this:
if int(price_yang) > 0:
self.YBuy1.Show()
self.YangPrice1.SetText(price_yang)
self.YangPrice1.Show()and replace with this
if int(price_yang) > 0:
self.YBuy1.Show()
formatted_price_yang = self.NumberToMoneyString(long(price_yang), 1)
self.YangPrice1.SetText(formatted_price_yang)
self.YangPrice1.Show()2. You have this for each item on the page so then you have to find this:
if int(price_yang) > 0:
self.YBuy2.Show()
self.YangPrice2.SetText(price_yang)
self.YangPrice2.Show()Diference is in numbers 1, 2, 3, 4, 5
You have to replace it again with:
if int(price_yang) > 0:
self.YBuy2.Show()
formatted_price_yang = self.NumberToMoneyString(long(price_yang), 1)
self.YangPrice2.SetText(formatted_price_yang)
self.YangPrice2.Show() <- Dont forget to change the number (2 in this example)Do this with all 5
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Hello devs,
unfortunately I ran across another bug, and trying to find solution.
The problem is that I increased attack speed and everything works, but when Im riding mount and has attack speed over 200 ninja is not shooting arrows. It does not deal any damage.
When attack speed is below 200 its attacking normal.
GIF:
SpoilerIs there any solution for this?
Thanks for any help
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Yea, you're right. It was very big coincidence of errors, that it seemed to be the reason of core crashing. But its not.
Still thanks for reply
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Hello,
so in last few weeks, Im investigating why is my Core dropping with syserr Analyze: HANDSHAKE phase does not handle packet 3 (fd 19)
Yestrday Ive added this "Track this syserr" by @ WeedHex and it was more then helpful, so thanks!
Because today my core crashed again with IP... So I looked at it a little bit and find this:
Its from Belize FlyServers S.A. datacenter - So I searched info about it
and got this:
Fraud Score
IP Reputation99 - High RiskMail SPAM Block List IP Reported as Blacklisted
Proxy/VPN Detection Proxy/VPN Detected
This IP address appears to be a high risk proxy connection.And what is my question?
What should I do, to prevent this? First of all, I havent installed any protection yet.
Thanks for any help
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password please?
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Hello m2dev,
I have very strange thing, Ive never met.
After every teleport, relog, etc... In chat, pop up this korean text, and I cant find anywhere, to turn it off.
Does anyone can help me with it?
Thanks a lot!
Screenshot:
https://metin2.download/picture/LvzElST8GDyUd94aJsG811402IdBdZv6/.jpg
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Hi,
There is one big exploit? Maybe I have something wrong added, but at least I will share it with you guys, to try it by yourself and be aware of this.
When you sell item for trade (EXAMPLE: You have sword and want for it blessing scroll 200x) And if you buy it from yourself, you can duplicate blessing scrolls. It will give you back your sword and take only one blessing scroll out of those 200. So you now have 199x blessing in your inventory and can pick up your sword AND 200 blessing scrolls! Like I said, maybe I have something added wrong, maybe not. So try it yourself before using this system, so economy doesnt get destroyed.
If anyone has fix for this, it would be nice
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Hi devs,
Ive added BattlePass system and...
Everything work until I add "import uibattlepass" in to interfacemodule.py
When I add this, I cant start game. I can get to login screen, but when logging in, client crashes.
Can somebody help? Thanks so much
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Hi,
Very basic error, but even if Ive got everything right, armor dont want to show model of armor
Can anyone please help?
Stripe payments
in Community Support - Questions & Answers
Posted
Hello devs,
Im testing stripe payments, for 3 days now, and I cant find solution.
Problem is very simple (Im not that great at coding )... When payment is success, dragon coins are added to account.
What my problem is, to get session from my web, and get user_id, that is currently logged in on my website.
Or... does it work some other way? I want to do it myself and learn something new, so Im just asking, to get on the right path.
Thanks so much.