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Posts posted by HUNgarocel1
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Hi!
Like this:
SHOP_ERROR_DICT = { ------- } if app.ENABLE_RENEWAL_SHOPEX: SHOP_ERROR_DICT["..."].... def NumberToShopEXP(n): .......
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Hi Devs!
I put in the system, "The Dungeon Ranking System". Everything okey in client side but, i use the quest for the open the GUI and here the problem.
Syserr:
Mar 19 03:59:27 :: OnClick Yak-Hwan[vnum 20377 ServerUniqueID 41623, pid 0] by DAdmin SYSERR: Mar 19 03:59:29 :: RunState: LUA_ERROR: [string "dragonlair_ranking"]:7: attempt to call field `OpenRanking' (a nil value) SYSERR: Mar 19 03:59:29 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragonlair_ranking.(null) letter
questlua_dragonlair.cpp: (I need the questlua.h?)
Include: #include "stdafx.h" #include "questmanager.h" #include "DragonLair.h" #include "char.h" #include "guild.h" int dl_OpenRanking(lua_State* L) { CDragonLairManager::instance().OpenRanking(CQuestManager::instance().GetCurrentCharacterPtr()); return 0; } and void RegisterDragonLairFunctionTable() { luaL_reg dl_functions[] = { { "startRaid", dl_startRaid }, { "OpenRanking", dl_OpenRanking }, { NULL, NULL } }; CQuestManager::instance(). AddLuaFunctionTable("DragonLair", dl_functions); }
quest:
quest dragonlair_ranking begin state start begin when login or levelup with pc.get_level() >= 75 begin send_letter("Ejderha Avcýlarý Sýralamasý ") end when button or info begin say_title("Ejderha Bekçisi Yak-Hwan ") say("") say("Ejderha Bekçisi Yak-Hwan seni arýyor onun yanýna gitmelisin. ") local v = find_npc_by_vnum(20378) if 0!=v then target.vid(20378) end set_state(information) end end state information begin when 20378.chat."Ejderha Avcýlarý " begin say_title("Ejderha Bekçisi Yak-Hwan: ") say("") say("Artýk 75. seviyeye ulaþtýn ejderha avcýsý olmaya ") say("hak kazandýn. Her Mavi ejderha öldürüþünde 1 puan ") say("kazanacaksýn. Ve topladýðýn her puan seni sýralamada ") say("tutacak.") say_reward("Ejderha avcýlarý sýralamasýný baþlatmak istiyor musun? ") local s = select("Evet, istiyorum.","Hayýr, istemiyorum. ") if s == 1 then say_title("Ejderha Bekçisi Yak-Hwan: ") say("") say_reward("Ejderha avcýlarý sýralamasý baþladý. ") set_state(farming) else end end end state farming begin when 20378.chat."Ejderha Avcýlarý Sýralamasý " begin say_title("Ejderha Bekçisi Yak-Hwan: ") say("") say("Sýralamayý þimdi açmak istiyor musun? ") local s = select("Evet, istiyorum.","Hayýr, istemiyorum. ") if s == 1 then setskin(NOWINDOW) DragonLair.OpenRanking() else end end end end
Where is the problem u think?
Thanks for the answer!
King Regards
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Hi!
Check the skilldesc in your client and the number (i colored it red).
example:
1 WARRIOR Három irányú vágás Tripla vágás Tripla metszés Villámgyorsan vágd meg az ellenséget. Frontális vágás 3-szor ATTACK_SKILL|NEED_TARGET|WEAPON_LIMITATION SWORD|TWO_HANDED samyeon 1 4 Össz támadó érték %.0f-%.0f (1.1*MinATK + (0.1*MinATK + 1.5*STR)*SkillPoint) * 3 (1.1*MaxATK + (0.1*MaxATK + 1.5*STR)*SkillPoint) * 3
I hope, it works for you.
King Regards
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check the player->shop_cost i think. (idk the system)
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Okey, i ignore it. Thanks for the answer
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Hi Dev's!
I have a little interesting problem and i dont have any idea what is it..
Problem: (database syslog)
SpoilerMar 6 22:53:28 :: [ 94250] return 0/0/0 async 0/0/0
Mar 6 22:53:33 :: [ 94300] return 0/0/0 async 0/0/0
Mar 6 22:53:38 :: [ 94350] return 0/0/0 async 0/0/0
Mar 6 22:53:43 :: [ 94400] return 0/0/0 async 0/0/0
Mar 6 22:53:48 :: [ 94450] return 0/0/0 async 0/0/0
Mar 6 22:53:53 :: [ 94500] return 0/0/0 async 0/0/0
Mar 6 22:53:58 :: [ 94550] return 0/0/0 async 0/0/0
Mar 6 22:54:03 :: [ 94600] return 0/0/0 async 0/0/0
Mar 6 22:54:08 :: [ 94650] return 0/0/0 async 0/0/0
Mar 6 22:54:13 :: [ 94700] return 0/0/0 async 0/0/0
Mar 6 22:54:18 :: [ 94750] return 0/0/0 async 0/0/0
Mar 6 22:54:23 :: [ 94800] return 0/0/0 async 0/0/0
Mar 6 22:54:23 :: Current Peer host names...
127.0.0.1 14099 channel : 99
127.0.0.1 14900 channel : 1
127.0.0.1 0 channel : 0Mar 6 22:54:28 :: [ 94850] return 0/0/0 async 0/0/0
Mar 6 22:54:33 :: [ 94900] return 0/0/0 async 0/0/0
Mar 6 22:54:38 :: [ 94950] return 0/0/0 async 0/0/0
Mar 6 22:54:43 :: [ 95000] return 0/0/0 async 0/0/0
Mar 6 22:54:48 :: [ 95050] return 0/0/0 async 0/0/0
Mar 6 22:54:53 :: [ 95100] return 0/0/0 async 0/0/0
Mar 6 22:54:58 :: [ 95150] return 0/0/0 async 0/0/0
Mar 6 22:55:03 :: [ 95200] return 0/0/0 async 0/0/0
Mar 6 22:55:08 :: [ 95250] return 0/0/0 async 0/0/0
Mar 6 22:55:13 :: [ 95300] return 0/0/0 async 0/0/0
Mar 6 22:55:18 :: [ 95350] return 0/0/0 async 0/0/0
Mar 6 22:55:23 :: [ 95400] return 0/0/0 async 0/0/0
Mar 6 22:55:23 :: Current Peer host names...
127.0.0.1 14099 channel : 99
127.0.0.1 14900 channel : 1
127.0.0.1 0 channel : 0
What is the solution for this?
Thank you in advance for your help!
Best Regards
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On 2/23/2021 at 10:49 PM, Aioria said:
What is the solution to this?
EDIT: my fault, i was careless while writing..- 2
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- Login putty (FreeBSD 11.3)
- Write this: portsnap fetch update and portsnap fetch extract - wait 2 minutes.
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If you need mysql write this code: pkg install mysql56-server or you need MariaDB write this: pkg install mariadb103-server
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Write this code: ee /etc/rc.conf and put this code somewhere: mysql_enable="YES"
Run mysql: service mysql-server start -
download this and put /usr/lib32 OR upload lib32.tar.gz to /usr/lib32 and write this: cd /usr/lib32 and tar zxf lib32.tar.gz
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Now upload your SF and unpack.
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Rewrite the config file your IP and reboot.
I hope it'll work.
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Hy community!
Soo, i have difficulty with dragon soul system.
I can't open in inventory, but at npc can open.. Why can this be?
--> image <--
Thank you in advance!
Best Regards!
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Thank you xHeaven! #Solved
Best Regards
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Hy Dev's!
I have a big problem..I edited locale_stringe and not too good.
SpoilerUse encode central-eu windows 1250?!
I would like to use Hungarian.
Thanks in advance
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Hi!
I have a problem.. So i put on my server this system.
Everything alright.. but i can't call the pet for item.
All syss empty! Can you find a solution?
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Try this maybe if current
search char.cpp
WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
and paste
case PART_WEAPON: if (GetWear(WEAR_COSTUME_WEAPON) != 0) { return GetPart(PART_WEAPON); } return 0;
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Hy guys!
I do not see the properties of the item, why?
Syss:
0227 18:33:51752 :: Traceback (most recent call last): 0227 18:33:51752 :: File "ui.py", line 1848, in OnOverInItem 0227 18:33:51752 :: File "ui.py", line 199, in __call__ 0227 18:33:51752 :: File "ui.py", line 190, in __call__ 0227 18:33:51753 :: File "igshop.py", line 383, in OverInItem 0227 18:33:51753 :: File "uiToolTip.py", line 1257, in AddItemData 0227 18:33:51753 :: File "uiToolTip.py", line 1656, in __AdjustMaxWidth 0227 18:33:51753 :: File "uiToolTip.py", line 1668, in __AdjustAttrMaxWidth 0227 18:33:51754 :: IndexError 0227 18:33:51754 :: : 0227 18:33:51754 :: list index out of range 0227 18:33:51754 ::
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0129 19:54:19095 :: Traceback (most recent call last): 0129 19:54:19095 :: File "networkModule.py", line 247, in SetGamePhase 0129 19:54:19096 :: File "game.py", line 99, in __init__ 0129 19:54:19096 :: File "interfaceModule.py", line 352, in MakeInterface 0129 19:54:19096 :: File "interfaceModule.py", line 181, in __MakeWindows 0129 19:54:19096 :: File "uiInventory.py", line 266, in __init__ 0129 19:54:19096 :: File "uiInventory.py", line 375, in __LoadWindow 0129 19:54:19096 :: File "uiInventory.py", line 293, in BindWindow 0129 19:54:19097 :: AttributeError 0129 19:54:19097 :: : 0129 19:54:19097 :: 'InventoryWindow' object has no attribute 'bindWnds' 0129 19:54:19097 ::
Hy guys!
I have problem
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Thanks! But page not found.
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Hy Devs! (Firstly.. sorry but my english knowledge is not good)
I have a little bug.
The selling price does not work. I modified the selling price of an item (80005-80007).
Example: Buy this item 20.000.000, its oke. BUT i set sell price same. Just give 4.000.000.
(This item is only a mistake if it costs millions.)
What is wrong?
Thank you all answer! Have a great day!
Gods of Games - Web Design
in Web Development & Scripts / Systems
Posted
Thank you, nice webdesing