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Everything posted by Metin2 Dev
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Great map bro, thanks for sharing
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Go to display settings and resize the UI scaling to 100% that should fix it. I use a resolution of 5760*1080 and it works perfectly wo it only can be this with the windows gui scaling i guess
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Hello community, About Firewall This firewall is ideal for those who have a national server and not an international server. It is based on GEO block, adding new countries or removing them is extremely easy. Currently I can easily say that it is the best pf that is published for free at the level of efficiency. I attacked the firewall several times, it was tested on online servers with 700/800 simultaneous players and it worked efficiently without problems. Warning The best protection that can be applied is at the network level. there is no point in having 1 firewall running on an operating system if the network does not support a large amount of traffic for the operating system's firewall to be able to act. This firewall in combination with a good VPS/dedicated VPS and good network protection on the company side can easily handle small to medium attacks. All the magic happens because of GEO BLOCK, without GEO BLOCK it is equivalent to the pf's shared here in the community. The code is not optimally organized and can be improved, remembering that it was my first version. Requirements -pftop (PF) -wget How To Setup [Hidden Content] Questions? Comment, as soon as possible I will answer. Best Regards, Papix
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i think the password for VHD is mcncc.com
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official Official Transmutation / Change Look
Metin2 Dev replied to Mali's topic in Features & Metin2 Systems
i have this error 0330 12:47:14018 :: File "networkModule.py", line 239, in SetGamePhase 0330 12:47:14018 :: File "game.py", line 106, in __init__ 0330 12:47:14018 :: File "interfaceModule.py", line 433, in MakeInterface 0330 12:47:14018 :: File "interfaceModule.py", line 234, in __MakeWindows 0330 12:47:14018 :: File "uiInventory.py", line 303, in __init__ 0330 12:47:14019 :: File "uiInventory.py", line 534, in __LoadWindow 0330 12:47:14019 :: File "uiInventory.py", line 704, in SetInventoryPage 0330 12:47:14019 :: File "uiInventory.py", line 1013, in RefreshBagSlotWindow 0330 12:47:14019 :: File "uiInventory.py", line 1814, in __HighlightSlot_Refresh 0330 12:47:14019 :: SystemError 0330 12:47:14019 :: : 0330 12:47:14019 :: ..\Objects\longobject.c:1001: bad argument to internal function 0330 12:47:14019 :: -
aa, sorry, i m blind =))
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in what file exactly?
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ty for help to everyone :))
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Someone know what to do ?
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you just need to add more bonuses in item_attr_rare
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Thank you for the updates. the BindPose error is gone as far as i can see the functionality of the gui is really nice but the bones position error is still there and a small thing would be that when i try to add the model for animation it doubles the directory items: [Hidden Content]
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hi, thanks for the tool it's awesome, but you know anything about this error? (when importing in 3ds max) and this
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omg what utility for record a cinematic
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I can't wait to check each line ...
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strange effect when i hit monster, players
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The new emotion like official doesn't work
- 63 replies
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work perfect
- 63 replies
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No animation..
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Dragon Soul System Active Effect Button
Metin2 Dev replied to Owsap's topic in Features & Metin2 Systems
this is what i talking about i have also this.. but i don't know how to make use it for little button LITTLE SLOT DDS -
Dragon Soul System Active Effect Button
Metin2 Dev replied to Owsap's topic in Features & Metin2 Systems
For small button the effect it big that why I ask -
Dragon Soul System Active Effect Button
Metin2 Dev replied to Owsap's topic in Features & Metin2 Systems
for small button you can make ? -
where are the gr2 models ?
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Source Update - Clang-14 / c++2b + FreeBSD-12 + SRC
Metin2 Dev replied to Mali's topic in Programming & Scripts
I just did and now work perfectly -
it's the same.. inventory is full
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if i send alchemy and accept he told me i have inventory full...
