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Rakancito

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Everything posted by Rakancito

  1. int battle_hit(LPCHARACTER pkAttacker, LPCHARACTER pkVictim, int & iRetDam) Change: ch-> for: pkAttacker-> and in int battle_melee_attack(LPCHARACTER ch, LPCHARACTER victim) Change: pkAttacker-> for: ch->
  2. They are right, I should have shared the skill with the fix effect, but I don't think it's so difficult to go to the files of "Metin2client.de" and fix the effect by add the patches or taking what "CHMarvin" has put, I given them the complete code of how to make the skill work correctly . I have already uploaded the patch, it is already 100% functional.
  3. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) Hey guys, Well..., i promised that i will publish this update ?, so here it is, only this part was missing. NOTE: Please follow the guide, read README.md Gyazo: [Hidden Content] FIX EFFECT: Thanks for @CHMarvin Download: [Hidden Content] Path: pc/assassin/effect/7-2.dds Enjoy it.
  4. In Skill_proto search dwTargetRange and replace 0 to 2500 and in dwSplashRange 0 to 500.
  5. Check the skill in skill_proto from DB and remove SELFONLY. Check the skill in skill_proto from DB and remove SELFONLY if you have the part char_skill.cpp
  6. I have simply given them a working and rudimentary code, i think that with that they can already improve and look for all possible injections, the only reason why you look for Cheat Engine is for "break point", close both Cheat Engine and Metin2Client, you can even insert a TraceError to check what affected, i repeat, i just show how processes are scanned correctly without need for malware and additional libraries. The code works ?, if you want to improve it, you already have the focus ? i didn't look for all the injectors. Put it on your client and they will see what happens when they try to inject Hack.py ? or the last version of Cheat Engine.
  7. My bad, just remove the duplicate and gg, sorry xD
  8. If you already have the code check your DB and in skill_proto add KNOCKBACK in SetFlag of your skill
  9. In your client metin2_patch_balance it must be found to the top, since you replace the old skill or delete the ones you have from skill_paeryong in your pack folder.
  10. Do you need the fragment of code in your function UseSkill if (dwVnum == SKILL_PAERYONG) { ComputeSkill(dwVnum, pkVictim); }
  11. In char_skill.cpp search bool CHARACTER::UseSkill(DWORD dwVnum, LPCHARACTER pkVictim, bool bUseGrandMaster) and before if (IS_SET(pkSk->dwFlag, SKILL_FLAG_USE_HP_AS_COST)) add if (dwVnum == 51) AddAffect(AFF_EUNHYUNG, POINT_NONE, 0, AFF_EUNHYUNG, 4, 0, true);
  12. M2 Download Center Download Here ( Internal ) Download Here ( GitHub )
  13. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) Patch 17.5 Official Servers for the Skill Paeryong center of enemy
  14. [Hidden Content] Ehm... this is a first fix for dmg hack in your Server Side ^^
  15. M2 Download Center Download Here ( Internal ) Download Here ( GitHub ) Hello Dears, It's probabbly my first post in this forum, i was absent for a few years. This is a simple code vs differents injectors, maybe Cheat Engine and others, i didn't look for all, mmm... i have seen that they sell garbage that shows malwares when scanning processes, This happens by the abuse of threads created by the parent process in the LOC, blah blah blah, this should not have problems, to fix m2bob and lalaker there is only one step left with this scanning technique, you just need to use logic.
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