Jump to content

Distraught

Honorable Member
  • Posts

    194
  • Joined

  • Last visited

  • Days Won

    23
  • Feedback

    0%

Everything posted by Distraught

  1. Hey guyz, I'm seeking a fly animation posted on this forum. I saw it about half a year ago but now it's disappeared. Does anyone have it?
  2. Hey guys, I tried to add a new walk/run animation. Now it sorta-kinda works, but the character cannot stop when it reaches the destination I clicked (only if I click on a spot). But if I use the WASD (or arrows) buttons to move, it doesn't play the animation correctly. Syserr: CRaceMotionData::SetName - UNKNOWN NAME 39
  3. Hey guys, So I compiled a game and db and when I wanna start them it just says Connection refused. Syserr doesn't say anything. After I tried to put back the original game and db but db still doesn't want to start. (I updated the boost directory for compiling, could it be the root of the error?) Any idea?
  4. I'm tryna archive the item_proto but there's no item_proto generated :/
  5. He'y'all, In this tutorial I'mma show you how to add a new blacksmith. First, open the refine.h and search for this: BLACKSMITH2_MOB = 20091, Make a new variable: BLACKSMITH2_MOB = 20091, BLACKSMITH3_MOB = NEW BLACKSMITH ID, Open char_item.cpp and searc for it: case BLACKSMITH2_MOB: You'll see: case BLACKSMITH2_MOB: if (item->GetRefineSet() >= 500) { return true; } else { return false; } Modify the if (item->GetRefineSet() >= 500) part: if (item->GetRefineSet() >= 500 && item->GetRefineSet() < 1000) After this case copy this: case BLACKSMITH3_MOB: if (item->GetRefineSet() >= 1000) { return true; } else { return false; } The new blacksmith will work with refine ids over 999.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.